Struct steam_vent_proto::steammessages_clientserver_uds::cmsg_client_get_client_details_response::Game
source · pub struct Game {
pub appid: Option<u32>,
pub extra_info: Option<String>,
pub time_running_sec: Option<u32>,
pub special_fields: SpecialFields,
}
Fields§
§appid: Option<u32>
§extra_info: Option<String>
§time_running_sec: Option<u32>
§special_fields: SpecialFields
Implementations§
source§impl Game
impl Game
pub fn new() -> Game
pub fn appid(&self) -> u32
pub fn clear_appid(&mut self)
pub fn has_appid(&self) -> bool
pub fn set_appid(&mut self, v: u32)
pub fn extra_info(&self) -> &str
pub fn clear_extra_info(&mut self)
pub fn has_extra_info(&self) -> bool
pub fn set_extra_info(&mut self, v: String)
pub fn mut_extra_info(&mut self) -> &mut String
pub fn take_extra_info(&mut self) -> String
pub fn time_running_sec(&self) -> u32
pub fn clear_time_running_sec(&mut self)
pub fn has_time_running_sec(&self) -> bool
pub fn set_time_running_sec(&mut self, v: u32)
Trait Implementations§
source§impl Message for Game
impl Message for Game
source§fn is_initialized(&self) -> bool
fn is_initialized(&self) -> bool
True iff all required fields are initialized.
Always returns
true
for protobuf 3.source§fn merge_from(&mut self, is: &mut CodedInputStream<'_>) -> Result<()>
fn merge_from(&mut self, is: &mut CodedInputStream<'_>) -> Result<()>
Update this message object with fields read from given stream.
source§fn compute_size(&self) -> u64
fn compute_size(&self) -> u64
Compute and cache size of this message and all nested messages. Read more
source§fn write_to_with_cached_sizes(
&self,
os: &mut CodedOutputStream<'_>
) -> Result<()>
fn write_to_with_cached_sizes( &self, os: &mut CodedOutputStream<'_> ) -> Result<()>
Write message to the stream. Read more
source§fn special_fields(&self) -> &SpecialFields
fn special_fields(&self) -> &SpecialFields
Special fields (unknown fields and cached size).
source§fn mut_special_fields(&mut self) -> &mut SpecialFields
fn mut_special_fields(&mut self) -> &mut SpecialFields
Special fields (unknown fields and cached size).
source§fn default_instance() -> &'static Game
fn default_instance() -> &'static Game
Return a pointer to default immutable message with static lifetime. Read more
source§fn parse_from(is: &mut CodedInputStream<'_>) -> Result<Self, Error>
fn parse_from(is: &mut CodedInputStream<'_>) -> Result<Self, Error>
Parse message from stream.
source§fn cached_size(&self) -> u32
fn cached_size(&self) -> u32
Get size previously computed by
compute_size
. Read moresource§fn write_to(&self, os: &mut CodedOutputStream<'_>) -> Result<(), Error>
fn write_to(&self, os: &mut CodedOutputStream<'_>) -> Result<(), Error>
Write the message to the stream. Read more
source§fn write_length_delimited_to(
&self,
os: &mut CodedOutputStream<'_>
) -> Result<(), Error>
fn write_length_delimited_to( &self, os: &mut CodedOutputStream<'_> ) -> Result<(), Error>
Write the message to the stream prepending the message with message length
encoded as varint.
source§fn write_length_delimited_to_vec(&self, vec: &mut Vec<u8>) -> Result<(), Error>
fn write_length_delimited_to_vec(&self, vec: &mut Vec<u8>) -> Result<(), Error>
Write the message to the vec, prepend the message with message length
encoded as varint.
source§fn merge_from_bytes(&mut self, bytes: &[u8]) -> Result<(), Error>
fn merge_from_bytes(&mut self, bytes: &[u8]) -> Result<(), Error>
Update this message object with fields read from given stream.
source§fn parse_from_reader(reader: &mut dyn Read) -> Result<Self, Error>
fn parse_from_reader(reader: &mut dyn Read) -> Result<Self, Error>
Parse message from reader.
Parse stops on EOF or when error encountered.
source§fn parse_from_tokio_bytes(bytes: &Bytes) -> Result<Self, Error>
fn parse_from_tokio_bytes(bytes: &Bytes) -> Result<Self, Error>
Parse message from
Bytes
object.
Resulting message may share references to the passed bytes object.source§fn check_initialized(&self) -> Result<(), Error>
fn check_initialized(&self) -> Result<(), Error>
Check if all required fields of this object are initialized.
source§fn write_to_writer(&self, w: &mut dyn Write) -> Result<(), Error>
fn write_to_writer(&self, w: &mut dyn Write) -> Result<(), Error>
Write the message to the writer.
source§fn write_length_delimited_to_writer(
&self,
w: &mut dyn Write
) -> Result<(), Error>
fn write_length_delimited_to_writer( &self, w: &mut dyn Write ) -> Result<(), Error>
Write the message to the writer, prepend the message with message length
encoded as varint.
source§fn write_length_delimited_to_bytes(&self) -> Result<Vec<u8>, Error>
fn write_length_delimited_to_bytes(&self) -> Result<Vec<u8>, Error>
Write the message to the bytes vec, prepend the message with message length
encoded as varint.
source§fn unknown_fields(&self) -> &UnknownFields
fn unknown_fields(&self) -> &UnknownFields
Get a reference to unknown fields.
source§fn mut_unknown_fields(&mut self) -> &mut UnknownFields
fn mut_unknown_fields(&mut self) -> &mut UnknownFields
Get a mutable reference to unknown fields.
source§impl PartialEq for Game
impl PartialEq for Game
impl StructuralPartialEq for Game
Auto Trait Implementations§
impl !Freeze for Game
impl RefUnwindSafe for Game
impl Send for Game
impl Sync for Game
impl Unpin for Game
impl UnwindSafe for Game
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more