steam_user/services/
tokens.rs1use base64::Engine;
2use hmac::{Hmac, Mac};
3use prost::Message;
4use sha2::Sha256;
5use steam_protos::{CAuthenticationRefreshTokenEnumerateResponse, CAuthenticationRefreshTokenRevokeRequest, EAuthTokenRevokeAction};
6use steam_totp::Secret;
7
8use crate::{client::SteamUser, endpoint::steam_endpoint, error::SteamUserError};
9
10impl SteamUser {
11 #[steam_endpoint(POST, host = Api, path = "/IAuthenticationService/EnumerateTokens/v1", kind = Auth)]
16 pub async fn enumerate_tokens(&self) -> Result<CAuthenticationRefreshTokenEnumerateResponse, SteamUserError> {
17 let access_token = self.session.access_token.as_ref().or(self.session.mobile_access_token.as_ref()).ok_or_else(|| SteamUserError::Other("Access token is required for enumerate_tokens".into()))?;
18
19 let request = steam_protos::messages::auth::CAuthenticationRefreshTokenEnumerateRequest { include_revoked: Some(false) };
21
22 let mut body = Vec::new();
23 request.encode(&mut body).map_err(|e| SteamUserError::Other(e.to_string()))?;
24
25 tracing::debug!(token_len = access_token.len(), "using access_token");
26
27 let response = self.post_path("/IAuthenticationService/EnumerateTokens/v1").query(&[("access_token", access_token.as_str()), ("origin", "https://store.steampowered.com")]).form(&[("input_protobuf_encoded", base64::engine::general_purpose::STANDARD.encode(body))]).send().await?;
33
34 let status = response.status();
35 let bytes = response.bytes().await?;
36
37 if !status.is_success() {
38 tracing::error!("Failed to get tokens: HTTP {}", status);
39 return Err(SteamUserError::Other(format!("HTTP error {}", status)));
40 }
41
42 let result = CAuthenticationRefreshTokenEnumerateResponse::decode(bytes).map_err(|e| SteamUserError::Other(format!("Failed to decode protobuf: {}", e)))?;
44
45 Ok(result)
46 }
47
48 #[tracing::instrument(skip(self))]
52 pub async fn check_token_exists(&self, token_id: &str) -> Result<bool, SteamUserError> {
53 let tokens = self.enumerate_tokens().await?;
54 let token_id_u64 = token_id.parse::<u64>().map_err(|_| SteamUserError::Other(format!("Invalid token ID format: {}", token_id)))?;
55
56 Ok(tokens.refresh_tokens.iter().any(|t| t.token_id == Some(token_id_u64)))
57 }
58
59 #[steam_endpoint(POST, host = Api, path = "/IAuthenticationService/RevokeRefreshToken/v1", kind = Auth)]
73 pub async fn revoke_tokens(&self, token_ids: &[&str], shared_secret: Option<&str>) -> Result<RevokeTokensResult, SteamUserError> {
74 let access_token = self.session.mobile_access_token.as_ref().or(self.session.access_token.as_ref()).ok_or_else(|| SteamUserError::Other("Mobile access token is required for revoke_tokens".into()))?;
75 let steam_id = self.session.steam_id.ok_or(SteamUserError::NotLoggedIn)?;
76 let base_mac = match shared_secret {
77 Some(s) => {
78 let secret = Secret::from_string(s).map_err(|e| SteamUserError::Other(e.to_string()))?;
79 let mac = Hmac::<Sha256>::new_from_slice(secret.as_bytes()).map_err(|e| SteamUserError::Other(e.to_string()))?;
80 Some(mac)
81 }
82 None => None,
83 };
84
85 let parsed: Vec<(&str, u64)> = token_ids
87 .iter()
88 .map(|id| {
89 let n = id.parse::<u64>().map_err(|_| SteamUserError::Other(format!("Invalid token ID format: {}", id)))?;
90 Ok((*id, n))
91 })
92 .collect::<Result<Vec<_>, SteamUserError>>()?;
93
94 let initial_tokens = self.enumerate_tokens().await?;
96 let active_ids: std::collections::HashSet<u64> = initial_tokens.refresh_tokens.iter().filter_map(|t| t.token_id).collect();
97
98 let mut already_gone = Vec::new();
99 let mut to_revoke = Vec::new();
100
101 for &(id_str, id_u64) in &parsed {
102 if active_ids.contains(&id_u64) {
103 to_revoke.push((id_str, id_u64));
104 } else {
105 already_gone.push(id_str.to_string());
106 }
107 }
108
109 if to_revoke.is_empty() {
110 return Ok(RevokeTokensResult { success: vec![], failed: vec![], already_gone, response: initial_tokens });
111 }
112
113 for &(id_str, id_u64) in &to_revoke {
115 let signature = match &base_mac {
116 Some(mac) => {
117 let mut m = mac.clone();
118 let token_id_ascii = id_str.as_bytes();
120 let len = token_id_ascii.len().min(20);
121 m.update(&token_id_ascii[..len]);
122 Some(m.finalize().into_bytes().to_vec())
123 }
124 None => None,
125 };
126
127 let has_signature = signature.is_some();
128 let request = CAuthenticationRefreshTokenRevokeRequest {
129 token_id: Some(id_u64),
130 steamid: Some(steam_id.steam_id64()),
131 revoke_action: Some(EAuthTokenRevokeAction::Permanent.into()),
132 signature,
133 };
134
135 let mut body = Vec::new();
136 request.encode(&mut body).map_err(|e| SteamUserError::Other(e.to_string()))?;
137
138 let response = match self.post_path("/IAuthenticationService/RevokeRefreshToken/v1").query(&[("access_token", access_token.as_str()), ("origin", "https://store.steampowered.com")]).form(&[("input_protobuf_encoded", base64::engine::general_purpose::STANDARD.encode(&body))]).send().await {
142 Ok(resp) => resp,
143 Err(e) => {
144 tracing::error!("[RevokeTokens] HTTP request failed for token {}: {}", id_str, e);
145 continue;
146 }
147 };
148
149 let mut eresult = 1; if let Some(er_val) = response.headers().get("x-eresult") {
152 if let Ok(er_str) = er_val.to_str() {
153 if let Ok(er_num) = er_str.parse::<i32>() {
154 eresult = er_num;
155 }
156 }
157 }
158
159 if !response.status().is_success() || eresult != 1 {
160 let status = response.status();
161 tracing::error!("[RevokeTokens] Steam API rejected revocation for token {}: HTTP {} (EResult: {})", id_str, status, eresult);
162 let _ = response.bytes().await;
164
165 if eresult == 5 && !has_signature {
166 tracing::warn!("[RevokeTokens] Hint: Token {} might require a `shared_secret` to be revoked, but none was provided.", id_str);
167 } else if eresult == 15 && has_signature {
168 tracing::warn!("[RevokeTokens] Hint: Token {} — EResult 15 (BadSignature). Signature was sent but Steam rejected it. The `shared_secret` stored in the DB is likely wrong or stale for this account.", id_str);
169 }
170
171 continue;
172 } else {
173 tracing::debug!("[RevokeTokens] Steam API accepted revocation request for token {}", id_str);
174 let _ = response.bytes().await;
176 }
177 }
178
179 let final_tokens = self.enumerate_tokens().await?;
181 let remaining_ids: std::collections::HashSet<u64> = final_tokens.refresh_tokens.iter().filter_map(|t| t.token_id).collect();
182
183 let mut success = Vec::new();
184 let mut failed = Vec::new();
185
186 for &(id_str, id_u64) in &to_revoke {
187 if remaining_ids.contains(&id_u64) {
188 failed.push(id_str.to_string());
189 } else {
190 success.push(id_str.to_string());
191 }
192 }
193
194 Ok(RevokeTokensResult { success, failed, already_gone, response: final_tokens })
195 }
196}
197
198#[derive(Debug, Clone, serde::Serialize, serde::Deserialize)]
200pub struct RevokeTokensResult {
201 pub success: Vec<String>,
203 pub failed: Vec<String>,
205 pub already_gone: Vec<String>,
207 #[serde(skip)]
209 pub response: steam_protos::CAuthenticationRefreshTokenEnumerateResponse,
210}