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steam_enums/
epersonastate.rs

1#![allow(non_camel_case_types)]
2#![allow(non_upper_case_globals)]
3#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
4#[repr(i32)]
5pub enum EPersonaState {
6    Offline = 0,
7    Online = 1,
8    Busy = 2,
9    Away = 3,
10    Snooze = 4,
11    LookingToTrade = 5,
12    LookingToPlay = 6,
13    Invisible = 7,
14}
15
16impl EPersonaState {
17    pub fn from_i32(val: i32) -> Option<Self> {
18        match val {
19            x if x == Self::Offline as i32 => Some(Self::Offline),
20            x if x == Self::Online as i32 => Some(Self::Online),
21            x if x == Self::Busy as i32 => Some(Self::Busy),
22            x if x == Self::Away as i32 => Some(Self::Away),
23            x if x == Self::Snooze as i32 => Some(Self::Snooze),
24            x if x == Self::LookingToTrade as i32 => Some(Self::LookingToTrade),
25            x if x == Self::LookingToPlay as i32 => Some(Self::LookingToPlay),
26            x if x == Self::Invisible as i32 => Some(Self::Invisible),
27            _ => None,
28        }
29    }
30}