steam_enums/
eaccounttype.rs1#![allow(non_camel_case_types)]
2#![allow(non_upper_case_globals)]
3#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
4#[repr(i32)]
5pub enum EAccountType {
6 Invalid = 0,
7 Individual = 1,
8 Multiseat = 2,
9 GameServer = 3,
10 AnonGameServer = 4,
11 Pending = 5,
12 ContentServer = 6,
13 Clan = 7,
14 Chat = 8,
15 ConsoleUser = 9,
16 AnonUser = 10,
17}
18
19impl EAccountType {
20 pub fn from_i32(val: i32) -> Option<Self> {
21 match val {
22 x if x == Self::Invalid as i32 => Some(Self::Invalid),
23 x if x == Self::Individual as i32 => Some(Self::Individual),
24 x if x == Self::Multiseat as i32 => Some(Self::Multiseat),
25 x if x == Self::GameServer as i32 => Some(Self::GameServer),
26 x if x == Self::AnonGameServer as i32 => Some(Self::AnonGameServer),
27 x if x == Self::Pending as i32 => Some(Self::Pending),
28 x if x == Self::ContentServer as i32 => Some(Self::ContentServer),
29 x if x == Self::Clan as i32 => Some(Self::Clan),
30 x if x == Self::Chat as i32 => Some(Self::Chat),
31 x if x == Self::ConsoleUser as i32 => Some(Self::ConsoleUser),
32 x if x == Self::AnonUser as i32 => Some(Self::AnonUser),
33 _ => None,
34 }
35 }
36}