Function steam_audio::ffi::iplGetWetAudioForConvolutionEffect [] [src]

pub unsafe extern "C" fn iplGetWetAudioForConvolutionEffect(
    effect: IPLhandle,
    listenerPosition: IPLVector3,
    listenerAhead: IPLVector3,
    listenerUp: IPLVector3,
    wetAudio: IPLAudioBuffer
) -> IPLvoid

Retrieves a frame of wet audio from a Convolution Effect object. This is the result of applying sound propagation effects to the dry audio previously specified using \c ::iplSetDryAudioForConvolutionEffect.

\param effect Handle to a Convolution Effect object. \param listenerPosition World-space position of the listener. \param listenerAhead Unit vector in the direction in which the listener is looking. \param listenerUp Unit vector pointing upwards from the listener. \param wetAudio Audio buffer which will be populated with the wet audio data.