Struct steam_audio_sys::ffi::IPLDirectEffectSettings
source · [−]#[repr(C)]pub struct IPLDirectEffectSettings {
pub numChannels: IPLint32,
}
Expand description
Settings used to create a direct effect.
Fields
numChannels: IPLint32
Number of channels that will be used by input and output buffers.
Trait Implementations
sourceimpl Clone for IPLDirectEffectSettings
impl Clone for IPLDirectEffectSettings
sourcefn clone(&self) -> IPLDirectEffectSettings
fn clone(&self) -> IPLDirectEffectSettings
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for IPLDirectEffectSettings
impl Debug for IPLDirectEffectSettings
impl Copy for IPLDirectEffectSettings
Auto Trait Implementations
impl RefUnwindSafe for IPLDirectEffectSettings
impl Send for IPLDirectEffectSettings
impl Sync for IPLDirectEffectSettings
impl Unpin for IPLDirectEffectSettings
impl UnwindSafe for IPLDirectEffectSettings
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcepub fn to_owned(&self) -> T
pub fn to_owned(&self) -> T
Creates owned data from borrowed data, usually by cloning. Read more
sourcepub fn clone_into(&self, target: &mut T)
pub fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more