Expand description
Simple crate to interact with the Steam API
# Running the example
API_KEY=XXXXXXXXXXXXXXXXXXX cargo run --example example_program
# Running the tests
API_KEY=XXXXXXXXXXXXXXXXXXX cargo test§Example usage
fn main() -> anyhow::Result<()> {
let steamids = vec![
"76561198421169032",
"76561198149368420",
];
for user in steam_api::get_profile_info(&steamids, &std::env::var("API_KEY")?)?.user {
match user.steamid.as_str() {
"76561198421169032" => {
println!("Persona Name\t{}", user.personaname);
println!("Steam Level\t{}", user.player_level);
println!("NumberOfVACBans\t{}", user.NumberOfVACBans);
assert_eq!(user.personaname, "dind");
}
"76561198149368420" => {
println!("Persona Name\t{}", user.personaname);
println!("Steam Level\t{}", user.player_level);
println!("NumberOfVACBans\t{}", user.NumberOfVACBans);
assert_eq!(user.personaname, "Gone compilin'");
assert!(user.VACBanned);
}
_ => (),
}
}
Ok(())
}§API Key
Get your API Key here
Modules§
Functions§
- get_
friends_ list - Calls the
GetFriendListAPI - get_
player_ bans - Calls the
GetPlayerBansAPI - get_
player_ summaries - Calls the
GetPlayerSummariesAPI - get_
profile_ info - Calls all the APIs builds the
structs::profile::Usersstruct - get_
steam_ level - Calls the
GetSteamLevelAPI