[][src]Enum stdweb::web::GamepadMappingType

pub enum GamepadMappingType {
    NoMapping,
    Standard,
}

The set of known gamepad layout mappings.

(JavaScript docs)

Variants

NoMapping

No mapping is in use for this gamepad

Standard

This gamepad is mapped to the Standard Gamepad layout

Trait Implementations

impl TryFrom<Value> for GamepadMappingType[src]

type Error = ConversionError

The type returned in the event of a conversion error.

impl Eq for GamepadMappingType[src]

impl Copy for GamepadMappingType[src]

impl PartialEq<GamepadMappingType> for GamepadMappingType[src]

#[must_use]
fn ne(&self, other: &Rhs) -> bool
1.0.0
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This method tests for !=.

impl Clone for GamepadMappingType[src]

fn clone_from(&mut self, source: &Self)
1.0.0
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Performs copy-assignment from source. Read more

impl Debug for GamepadMappingType[src]

Auto Trait Implementations

Blanket Implementations

impl<T, U> Into for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T> From for T[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
[src]