[−][src]Enum stdweb::web::GamepadMappingType
The set of known gamepad layout mappings.
Variants
NoMapping
No mapping is in use for this gamepad
Standard
This gamepad is mapped to the Standard Gamepad layout
Trait Implementations
impl TryFrom<Value> for GamepadMappingType
[src]
type Error = ConversionError
The type returned in the event of a conversion error.
fn try_from(v: Value) -> Result<Self, Self::Error>
[src]
impl Eq for GamepadMappingType
[src]
impl Copy for GamepadMappingType
[src]
impl PartialEq<GamepadMappingType> for GamepadMappingType
[src]
fn eq(&self, other: &GamepadMappingType) -> bool
[src]
#[must_use]
fn ne(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]
fn ne(&self, other: &Rhs) -> boolThis method tests for !=
.
impl Clone for GamepadMappingType
[src]
fn clone(&self) -> GamepadMappingType
[src]
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl Debug for GamepadMappingType
[src]
Auto Trait Implementations
impl Send for GamepadMappingType
impl Sync for GamepadMappingType
Blanket Implementations
impl<T, U> Into for T where
U: From<T>,
[src]
U: From<T>,
impl<T> ToOwned for T where
T: Clone,
[src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
[src]
fn clone_into(&self, target: &mut T)
[src]
impl<T> From for T
[src]
impl<T, U> TryFrom for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
[src]
impl<T> Borrow for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
[src]
T: ?Sized,