Structs§
- Barrier
- Barriers
- Door
- Reader
- Reader of state, to receive state change events.
- State
- State type.
- State
Event - State change event.
- State
Machine - StateMachine: data structure to store handles.
Enums§
- AddHandle
Error - AddHandleError
- GetHandle
Error - GetHandleError
- State
Change - State change result.
- State
Change Error - StateChangeError
Traits§
- AsPass
Check - AsState
- State type needs to implement these traits: Clone, Debug, Default, PartialEq.
- AsTag
- Tag type needs to implement these traits: Clone, Debug, Eq, Hash, Send, Sync.
- HasState
Machine - KvAssoc
- Associate a Key type and a Value type.
- UseState
Machine