Expand description
§SSBM Utils
A crate for interacting with data from Super Smash Bros. Melee. Contains enums, helper types, and various functions to replicate in-game calculations
Modules§
- calc
- checks
- Contains an assortment of helper functions to determine when various events occur in replays.
- constants
- enums
- prelude
- trackers
- Trackers are small, self contained structs that keep track of in-game parameters through an
update
method. These are useful in stats code for tracking things like tech lockout windows and state transitions - types
Macros§
- mf
- Converts a melee frame index (i32 starting at -123) to a real-time frame index (usize starting at 0)
- pos
- Constructor macro for Position structs. Accepts 2 values that can be
as f32
casted. - stick_
pos - Constructor macro for StickPosition structs. Accepts 2 values that can be
as f32
casted. - vel
- Constructor macro for Velocity structs. Accepts 2 values that can be
as f32
casted.