srs2dge_core/buffer/vertex/
mod.rs

1use super::{Buffer, BufferSlice};
2use wgpu::BufferUsages;
3
4//
5
6pub use ty::*;
7
8//
9
10pub mod ty;
11
12//
13
14const USAGE: u32 = BufferUsages::VERTEX.bits() | BufferUsages::COPY_DST.bits();
15
16//
17
18pub type VertexBuffer<T = DefaultVertex> = Buffer<T, USAGE>;
19pub type VertexBufferSlice<'b, T> = BufferSlice<'b, T, USAGE>;