[−][src]Struct sqs_lambda::sqs_consumer::SqsConsumer
Implementations
impl<S, CH> SqsConsumer<S, CH> where
S: Sqs + Send + Sync + 'static,
CH: CompletionHandler + Clone + Send + Sync + 'static,
[src]
S: Sqs + Send + Sync + 'static,
CH: CompletionHandler + Clone + Send + Sync + 'static,
pub fn new(
sqs_client: S,
queue_url: String,
consume_policy: ConsumePolicy,
completion_handler: CH,
shutdown_subscriber: Sender<()>
) -> SqsConsumer<S, CH> where
S: Sqs,
[src]
sqs_client: S,
queue_url: String,
consume_policy: ConsumePolicy,
completion_handler: CH,
shutdown_subscriber: Sender<()>
) -> SqsConsumer<S, CH> where
S: Sqs,
impl<S: Sqs + Send + Sync + 'static, CH: CompletionHandler + Clone + Send + Sync + 'static> SqsConsumer<S, CH>
[src]
pub async fn batch_get_events<'_>(
&'_ self,
wait_time_seconds: i64
) -> Result<Vec<SqsMessage>>
[src]
&'_ self,
wait_time_seconds: i64
) -> Result<Vec<SqsMessage>>
impl<S: Sqs + Send + Sync + 'static, CH: CompletionHandler + Clone + Send + Sync + 'static> SqsConsumer<S, CH>
[src]
pub async fn get_new_event<'_>(
&'_ mut self,
event_processor: EventProcessorActor<SqsMessage>
)
[src]
&'_ mut self,
event_processor: EventProcessorActor<SqsMessage>
)
pub async fn _p<'_>(&'_ self, __p: PhantomData<(S, CH)>)
[src]
Trait Implementations
impl<S: Sqs + Send + Sync + 'static, CH: CompletionHandler + Clone + Send + Sync + 'static> Actor<SqsConsumerMessage<S, CH>> for SqsConsumer<S, CH>
[src]
pub fn route_message<'life0, 'async_trait>(
&'life0 mut self,
message: SqsConsumerMessage<S, CH>
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>> where
'life0: 'async_trait,
Self: 'async_trait,
[src]
&'life0 mut self,
message: SqsConsumerMessage<S, CH>
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>> where
'life0: 'async_trait,
Self: 'async_trait,
pub fn get_actor_name(&self) -> &str
[src]
pub fn close(&mut self)
[src]
Auto Trait Implementations
impl<S, CH> !RefUnwindSafe for SqsConsumer<S, CH>
impl<S, CH> Send for SqsConsumer<S, CH>
impl<S, CH> Sync for SqsConsumer<S, CH>
impl<S, CH> Unpin for SqsConsumer<S, CH> where
CH: Unpin,
S: Unpin,
CH: Unpin,
S: Unpin,
impl<S, CH> !UnwindSafe for SqsConsumer<S, CH>
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Any for T where
T: Any,
T: Any,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> From<T> for T
[src]
impl<T> Instrument for T
[src]
pub fn instrument(self, span: Span) -> Instrumented<Self>
[src]
pub fn in_current_span(self) -> Instrumented<Self>
[src]
impl<T> Instrument for T
[src]
pub fn instrument(self, span: Span) -> Instrumented<Self>
[src]
pub fn in_current_span(self) -> Instrumented<Self>
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<D> OwoColorize for D
pub fn fg<C>(&'a self) -> FgColorDisplay<'a, C, Self> where
C: Color,
C: Color,
pub fn bg<C>(&'a self) -> BgColorDisplay<'a, C, Self> where
C: Color,
C: Color,
pub fn black(&'a self) -> FgColorDisplay<'a, Black, Self>
pub fn on_black(&'a self) -> BgColorDisplay<'a, Black, Self>
pub fn red(&'a self) -> FgColorDisplay<'a, Red, Self>
pub fn on_red(&'a self) -> BgColorDisplay<'a, Red, Self>
pub fn green(&'a self) -> FgColorDisplay<'a, Green, Self>
pub fn on_green(&'a self) -> BgColorDisplay<'a, Green, Self>
pub fn yellow(&'a self) -> FgColorDisplay<'a, Yellow, Self>
pub fn on_yellow(&'a self) -> BgColorDisplay<'a, Yellow, Self>
pub fn blue(&'a self) -> FgColorDisplay<'a, Blue, Self>
pub fn on_blue(&'a self) -> BgColorDisplay<'a, Blue, Self>
pub fn magenta(&'a self) -> FgColorDisplay<'a, Magenta, Self>
pub fn on_magenta(&'a self) -> BgColorDisplay<'a, Magenta, Self>
pub fn purple(&'a self) -> FgColorDisplay<'a, Magenta, Self>
pub fn on_purple(&'a self) -> BgColorDisplay<'a, Magenta, Self>
pub fn cyan(&'a self) -> FgColorDisplay<'a, Cyan, Self>
pub fn on_cyan(&'a self) -> BgColorDisplay<'a, Cyan, Self>
pub fn white(&'a self) -> FgColorDisplay<'a, White, Self>
pub fn on_white(&'a self) -> BgColorDisplay<'a, White, Self>
pub fn bright_black(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
pub fn on_bright_black(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
pub fn bright_red(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
pub fn on_bright_red(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
pub fn bright_green(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
pub fn on_bright_green(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
pub fn bright_yellow(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
pub fn on_bright_yellow(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
pub fn bright_blue(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
pub fn on_bright_blue(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
pub fn bright_magenta(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
pub fn on_bright_magenta(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
pub fn bright_purple(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
pub fn on_bright_purple(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
pub fn bright_cyan(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
pub fn on_bright_cyan(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
pub fn bright_white(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
pub fn on_bright_white(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
pub fn bold(&'a self) -> BoldDisplay<'a, Self>
pub fn dimmed(&'a self) -> DimDisplay<'a, Self>
pub fn italic(&'a self) -> ItalicDisplay<'a, Self>
pub fn underline(&'a self) -> UnderlineDisplay<'a, Self>
pub fn blink(&'a self) -> BlinkDisplay<'a, Self>
pub fn blink_fast(&'a self) -> BlinkFastDisplay<'a, Self>
pub fn reversed(&'a self) -> ReversedDisplay<'a, Self>
pub fn hidden(&'a self) -> HiddenDisplay<'a, Self>
pub fn strikethrough(&'a self) -> StrikeThroughDisplay<'a, Self>
pub fn color<Color>(
&'a self,
color: Color
) -> FgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
&'a self,
color: Color
) -> FgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
pub fn on_color<Color>(
&'a self,
color: Color
) -> BgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
&'a self,
color: Color
) -> BgDynColorDisplay<'a, Color, Self> where
Color: DynColor,
pub fn truecolor(
&'a self,
r: u8,
g: u8,
b: u8
) -> FgDynColorDisplay<'a, Rgb, Self>
&'a self,
r: u8,
g: u8,
b: u8
) -> FgDynColorDisplay<'a, Rgb, Self>
pub fn on_truecolor(
&'a self,
r: u8,
g: u8,
b: u8
) -> BgDynColorDisplay<'a, Rgb, Self>
&'a self,
r: u8,
g: u8,
b: u8
) -> BgDynColorDisplay<'a, Rgb, Self>
pub fn style(&self, style: Style) -> Styled<&Self>
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
[src]
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,
pub fn vzip(self) -> V
impl<T> WithSubscriber for T
[src]
pub fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
[src]
S: Into<Dispatch>,