sqlx_core_oldapi/pool/mod.rs
1//! Provides the connection pool for asynchronous SQLx connections.
2//!
3//! Opening a database connection for each and every operation to the database can quickly
4//! become expensive. Furthermore, sharing a database connection between threads and functions
5//! can be difficult to express in Rust.
6//!
7//! A connection pool is a standard technique that can manage opening and re-using connections.
8//! Normally it also enforces a maximum number of connections as these are an expensive resource
9//! on the database server.
10//!
11//! SQLx provides a canonical connection pool implementation intended to satisfy the majority
12//! of use cases.
13//!
14//! See [Pool][crate::pool::Pool] for details.
15//!
16//! Type aliases are provided for each database to make it easier to sprinkle `Pool` through
17//! your codebase:
18//!
19//! * [MssqlPool][crate::mssql::MssqlPool] (MSSQL)
20//! * [MySqlPool][crate::mysql::MySqlPool] (MySQL)
21//! * [PgPool][crate::postgres::PgPool] (PostgreSQL)
22//! * [SqlitePool][crate::sqlite::SqlitePool] (SQLite)
23//!
24//! # Opening a connection pool
25//!
26//! A new connection pool with a default configuration can be created by supplying `Pool`
27//! with the database driver and a connection string.
28//!
29//! ```rust,ignore
30//! use sqlx::Pool;
31//! use sqlx::postgres::Postgres;
32//!
33//! let pool = Pool::<Postgres>::connect("postgres://").await?;
34//! ```
35//!
36//! For convenience, database-specific type aliases are provided:
37//!
38//! ```rust,ignore
39//! use sqlx::mssql::MssqlPool;
40//!
41//! let pool = MssqlPool::connect("mssql://").await?;
42//! ```
43//!
44//! # Using a connection pool
45//!
46//! A connection pool implements [`Executor`][crate::executor::Executor] and can be used directly
47//! when executing a query. Notice that only an immutable reference (`&Pool`) is needed.
48//!
49//! ```rust,ignore
50//! sqlx::query("DELETE FROM articles").execute(&pool).await?;
51//! ```
52//!
53//! A connection or transaction may also be manually acquired with
54//! [`Pool::acquire`] or
55//! [`Pool::begin`].
56
57use self::inner::PoolInner;
58#[cfg(all(
59 any(
60 feature = "postgres",
61 feature = "mysql",
62 feature = "mssql",
63 feature = "sqlite"
64 ),
65 feature = "any"
66))]
67use crate::any::{Any, AnyKind};
68use crate::connection::Connection;
69use crate::database::Database;
70use crate::error::Error;
71use crate::transaction::Transaction;
72use event_listener::EventListener;
73use futures_core::FusedFuture;
74use futures_util::FutureExt;
75use std::fmt;
76use std::future::Future;
77use std::pin::Pin;
78use std::sync::Arc;
79use std::task::{Context, Poll};
80use std::time::{Duration, Instant};
81
82#[macro_use]
83mod executor;
84
85#[macro_use]
86mod maybe;
87
88mod connection;
89mod inner;
90mod options;
91
92pub use self::connection::PoolConnection;
93pub(crate) use self::maybe::MaybePoolConnection;
94pub use self::options::{PoolConnectionMetadata, PoolOptions};
95
96/// An asynchronous pool of SQLx database connections.
97///
98/// Create a pool with [Pool::connect] or [Pool::connect_with] and then call [Pool::acquire]
99/// to get a connection from the pool; when the connection is dropped it will return to the pool
100/// so it can be reused.
101///
102/// You can also pass `&Pool` directly anywhere an `Executor` is required; this will automatically
103/// checkout a connection for you.
104///
105/// See [the module documentation](crate::pool) for examples.
106///
107/// The pool has a maximum connection limit that it will not exceed; if `acquire()` is called
108/// when at this limit and all connections are checked out, the task will be made to wait until
109/// a connection becomes available.
110///
111/// You can configure the connection limit, and other parameters, using [PoolOptions][crate::pool::PoolOptions].
112///
113/// Calls to `acquire()` are fair, i.e. fulfilled on a first-come, first-serve basis.
114///
115/// `Pool` is `Send`, `Sync` and `Clone`. It is intended to be created once at the start of your
116/// application/daemon/web server/etc. and then shared with all tasks throughout the process'
117/// lifetime. How best to accomplish this depends on your program architecture.
118///
119/// For web servers, clone the pool and move the clone into each request handler.
120///
121/// Cloning `Pool` is cheap as it is simply a reference-counted handle to the inner pool state.
122/// When the last remaining handle to the pool is dropped, the connections owned by the pool are
123/// immediately closed (also by dropping). `PoolConnection` returned by [Pool::acquire] and
124/// `Transaction` returned by [Pool::begin] both implicitly hold a reference to the pool for
125/// their lifetimes.
126///
127/// If you prefer to explicitly shutdown the pool and gracefully close its connections (which
128/// depending on the database type, may include sending a message to the database server that the
129/// connection is being closed), you can call [Pool::close] which causes all waiting and subsequent
130/// calls to [Pool::acquire] to return [Error::PoolClosed], and waits until all connections have
131/// been returned to the pool and gracefully closed.
132///
133/// Type aliases are provided for each database to make it easier to sprinkle `Pool` through
134/// your codebase:
135///
136/// * [MssqlPool][crate::mssql::MssqlPool] (MSSQL)
137/// * [MySqlPool][crate::mysql::MySqlPool] (MySQL)
138/// * [PgPool][crate::postgres::PgPool] (PostgreSQL)
139/// * [SqlitePool][crate::sqlite::SqlitePool] (SQLite)
140///
141/// ### Why Use a Pool?
142///
143/// A single database connection (in general) cannot be used by multiple threads simultaneously
144/// for various reasons, but an application or web server will typically need to execute numerous
145/// queries or commands concurrently (think of concurrent requests against a web server; many or all
146/// of them will probably need to hit the database).
147///
148/// You could place the connection in a `Mutex` but this will make it a huge bottleneck.
149///
150/// Naively, you might also think to just open a new connection per request, but this
151/// has a number of other caveats, generally due to the high overhead involved in working with
152/// a fresh connection. Examples to follow.
153///
154/// Connection pools facilitate reuse of connections to _amortize_ these costs, helping to ensure
155/// that you're not paying for them each time you need a connection.
156///
157/// ##### 1. Overhead of Opening a Connection
158/// Opening a database connection is not exactly a cheap operation.
159///
160/// For SQLite, it means numerous requests to the filesystem and memory allocations, while for
161/// server-based databases it involves performing DNS resolution, opening a new TCP connection and
162/// allocating buffers.
163///
164/// Each connection involves a nontrivial allocation of resources for the database server, usually
165/// including spawning a new thread or process specifically to handle the connection, both for
166/// concurrency and isolation of faults.
167///
168/// Additionally, database connections typically involve a complex handshake including
169/// authentication, negotiation regarding connection parameters (default character sets, timezones,
170/// locales, supported features) and upgrades to encrypted tunnels.
171///
172/// If `acquire()` is called on a pool with all connections checked out but it is not yet at its
173/// connection limit (see next section), then a new connection is immediately opened, so this pool
174/// does not _automatically_ save you from the overhead of creating a new connection.
175///
176/// However, because this pool by design enforces _reuse_ of connections, this overhead cost
177/// is not paid each and every time you need a connection. In fact, if you set
178/// [the `min_connections` option in PoolOptions][PoolOptions::min_connections], the pool will
179/// create that many connections up-front so that they are ready to go when a request comes in,
180/// and maintain that number on a best-effort basis for consistent performance.
181///
182/// ##### 2. Connection Limits (MySQL, MSSQL, Postgres)
183/// Database servers usually place hard limits on the number of connections that are allowed open at
184/// any given time, to maintain performance targets and prevent excessive allocation of resources,
185/// such as RAM, journal files, disk caches, etc.
186///
187/// These limits have different defaults per database flavor, and may vary between different
188/// distributions of the same database, but are typically configurable on server start;
189/// if you're paying for managed database hosting then the connection limit will typically vary with
190/// your pricing tier.
191///
192/// In MySQL, the default limit is typically 150, plus 1 which is reserved for a user with the
193/// `CONNECTION_ADMIN` privilege so you can still access the server to diagnose problems even
194/// with all connections being used.
195///
196/// In MSSQL the only documentation for the default maximum limit is that it depends on the version
197/// and server configuration.
198///
199/// In Postgres, the default limit is typically 100, minus 3 which are reserved for superusers
200/// (putting the default limit for unprivileged users at 97 connections).
201///
202/// In any case, exceeding these limits results in an error when opening a new connection, which
203/// in a web server context will turn into a `500 Internal Server Error` if not handled, but should
204/// be turned into either `403 Forbidden` or `429 Too Many Requests` depending on your rate-limiting
205/// scheme. However, in a web context, telling a client "go away, maybe try again later" results in
206/// a sub-optimal user experience.
207///
208/// Instead with a connection pool, clients are made to wait in a fair queue for a connection to
209/// become available; by using a single connection pool for your whole application, you can ensure
210/// that you don't exceed the connection limit of your database server while allowing response
211/// time to degrade gracefully at high load.
212///
213/// Of course, if multiple applications are connecting to the same database server, then you
214/// should ensure that the connection limits for all applications add up to your server's maximum
215/// connections or less.
216///
217/// ##### 3. Resource Reuse
218/// The first time you execute a query against your database, the database engine must first turn
219/// the SQL into an actionable _query plan_ which it may then execute against the database. This
220/// involves parsing the SQL query, validating and analyzing it, and in the case of Postgres 12+ and
221/// SQLite, generating code to execute the query plan (native or bytecode, respectively).
222///
223/// These database servers provide a way to amortize this overhead by _preparing_ the query,
224/// associating it with an object ID and placing its query plan in a cache to be referenced when
225/// it is later executed.
226///
227/// Prepared statements have other features, like bind parameters, which make them safer and more
228/// ergonomic to use as well. By design, SQLx pushes you towards using prepared queries/statements
229/// via the [Query][crate::query::Query] API _et al._ and the `query!()` macro _et al._, for
230/// reasons of safety, ergonomics, and efficiency.
231///
232/// However, because database connections are typically isolated from each other in the database
233/// server (either by threads or separate processes entirely), they don't typically share prepared
234/// statements between connections so this work must be redone _for each connection_.
235///
236/// As with section 1, by facilitating reuse of connections, `Pool` helps to ensure their prepared
237/// statements (and thus cached query plans) can be reused as much as possible, thus amortizing
238/// the overhead involved.
239///
240/// Depending on the database server, a connection will have caches for all kinds of other data as
241/// well and queries will generally benefit from these caches being "warm" (populated with data).
242pub struct Pool<DB: Database>(pub(crate) Arc<PoolInner<DB>>);
243
244/// A future that resolves when the pool is closed.
245///
246/// See [`Pool::close_event()`] for details.
247pub struct CloseEvent {
248 listener: Option<Pin<Box<EventListener>>>,
249}
250
251impl<DB: Database> Pool<DB> {
252 /// Create a new connection pool with a default pool configuration and
253 /// the given connection URL, and immediately establish one connection.
254 ///
255 /// Refer to the relevant `ConnectOptions` impl for your database for the expected URL format:
256 ///
257 /// * Postgres: [`PgConnectOptions`][crate::postgres::PgConnectOptions]
258 /// * MySQL: [`MySqlConnectOptions`][crate::mysql::MySqlConnectOptions]
259 /// * SQLite: [`SqliteConnectOptions`][crate::sqlite::SqliteConnectOptions]
260 /// * MSSQL: [`MssqlConnectOptions`][crate::mssql::MssqlConnectOptions]
261 ///
262 /// The default configuration is mainly suited for testing and light-duty applications.
263 /// For production applications, you'll likely want to make at least few tweaks.
264 ///
265 /// See [`PoolOptions::new()`] for details.
266 pub async fn connect(url: &str) -> Result<Self, Error> {
267 PoolOptions::<DB>::new().connect(url).await
268 }
269
270 /// Create a new connection pool with a default pool configuration and
271 /// the given `ConnectOptions`, and immediately establish one connection.
272 ///
273 /// The default configuration is mainly suited for testing and light-duty applications.
274 /// For production applications, you'll likely want to make at least few tweaks.
275 ///
276 /// See [`PoolOptions::new()`] for details.
277 pub async fn connect_with(
278 options: <DB::Connection as Connection>::Options,
279 ) -> Result<Self, Error> {
280 PoolOptions::<DB>::new().connect_with(options).await
281 }
282
283 /// Create a new connection pool with a default pool configuration and
284 /// the given connection URL.
285 ///
286 /// The pool will establish connections only as needed.
287 ///
288 /// Refer to the relevant [`ConnectOptions`] impl for your database for the expected URL format:
289 ///
290 /// * Postgres: [`PgConnectOptions`][crate::postgres::PgConnectOptions]
291 /// * MySQL: [`MySqlConnectOptions`][crate::mysql::MySqlConnectOptions]
292 /// * SQLite: [`SqliteConnectOptions`][crate::sqlite::SqliteConnectOptions]
293 /// * MSSQL: [`MssqlConnectOptions`][crate::mssql::MssqlConnectOptions]
294 ///
295 /// The default configuration is mainly suited for testing and light-duty applications.
296 /// For production applications, you'll likely want to make at least few tweaks.
297 ///
298 /// See [`PoolOptions::new()`] for details.
299 pub fn connect_lazy(url: &str) -> Result<Self, Error> {
300 PoolOptions::<DB>::new().connect_lazy(url)
301 }
302
303 /// Create a new connection pool with a default pool configuration and
304 /// the given `ConnectOptions`.
305 ///
306 /// The pool will establish connections only as needed.
307 ///
308 /// The default configuration is mainly suited for testing and light-duty applications.
309 /// For production applications, you'll likely want to make at least few tweaks.
310 ///
311 /// See [`PoolOptions::new()`] for details.
312 pub fn connect_lazy_with(options: <DB::Connection as Connection>::Options) -> Self {
313 PoolOptions::<DB>::new().connect_lazy_with(options)
314 }
315
316 /// Retrieves a connection from the pool.
317 ///
318 /// The total time this method is allowed to execute is capped by
319 /// [`PoolOptions::acquire_timeout`].
320 /// If that timeout elapses, this will return [`Error::PoolClosed`].
321 ///
322 /// ### Note: Cancellation/Timeout May Drop Connections
323 /// If `acquire` is cancelled or times out after it acquires a connection from the idle queue or
324 /// opens a new one, it will drop that connection because we don't want to assume it
325 /// is safe to return to the pool, and testing it to see if it's safe to release could introduce
326 /// subtle bugs if not implemented correctly. To avoid that entirely, we've decided to not
327 /// gracefully handle cancellation here.
328 ///
329 /// However, if your workload is sensitive to dropped connections such as using an in-memory
330 /// SQLite database with a pool size of 1, you can pretty easily ensure that a cancelled
331 /// `acquire()` call will never drop connections by tweaking your [`PoolOptions`]:
332 ///
333 /// * Set [`test_before_acquire(false)`][PoolOptions::test_before_acquire]
334 /// * Never set [`before_acquire`][PoolOptions::before_acquire] or
335 /// [`after_connect`][PoolOptions::after_connect].
336 ///
337 /// This should eliminate any potential `.await` points between acquiring a connection and
338 /// returning it.
339 pub fn acquire(&self) -> impl Future<Output = Result<PoolConnection<DB>, Error>> + 'static {
340 let shared = self.0.clone();
341 async move { shared.acquire().await.map(|conn| conn.reattach()) }
342 }
343
344 /// Attempts to retrieve a connection from the pool if there is one available.
345 ///
346 /// Returns `None` immediately if there are no idle connections available in the pool
347 /// or there are tasks waiting for a connection which have yet to wake.
348 pub fn try_acquire(&self) -> Option<PoolConnection<DB>> {
349 self.0.try_acquire().map(|conn| conn.into_live().reattach())
350 }
351
352 /// Retrieves a connection and immediately begins a new transaction.
353 pub async fn begin(&self) -> Result<Transaction<'static, DB>, Error> {
354 Transaction::begin(MaybePoolConnection::PoolConnection(self.acquire().await?)).await
355 }
356
357 /// Attempts to retrieve a connection and immediately begins a new transaction if successful.
358 pub async fn try_begin(&self) -> Result<Option<Transaction<'static, DB>>, Error> {
359 match self.try_acquire() {
360 Some(conn) => Transaction::begin(MaybePoolConnection::PoolConnection(conn))
361 .await
362 .map(Some),
363
364 None => Ok(None),
365 }
366 }
367
368 /// Shut down the connection pool, immediately waking all tasks waiting for a connection.
369 ///
370 /// Upon calling this method, any currently waiting or subsequent calls to [`Pool::acquire`] and
371 /// the like will immediately return [`Error::PoolClosed`] and no new connections will be opened.
372 /// Checked-out connections are unaffected, but will be gracefully closed on-drop
373 /// rather than being returned to the pool.
374 ///
375 /// Returns a `Future` which can be `.await`ed to ensure all connections are
376 /// gracefully closed. It will first close any idle connections currently waiting in the pool,
377 /// then wait for all checked-out connections to be returned or closed.
378 ///
379 /// Waiting for connections to be gracefully closed is optional, but will allow the database
380 /// server to clean up the resources sooner rather than later. This is especially important
381 /// for tests that create a new pool every time, otherwise you may see errors about connection
382 /// limits being exhausted even when running tests in a single thread.
383 ///
384 /// If the returned `Future` is not run to completion, any remaining connections will be dropped
385 /// when the last handle for the given pool instance is dropped, which could happen in a task
386 /// spawned by `Pool` internally and so may be unpredictable otherwise.
387 ///
388 /// `.close()` may be safely called and `.await`ed on multiple handles concurrently.
389 pub fn close(&self) -> impl Future<Output = ()> + '_ {
390 self.0.close()
391 }
392
393 /// Returns `true` if [`.close()`][Pool::close] has been called on the pool, `false` otherwise.
394 pub fn is_closed(&self) -> bool {
395 self.0.is_closed()
396 }
397
398 /// Get a future that resolves when [`Pool::close()`] is called.
399 ///
400 /// If the pool is already closed, the future resolves immediately.
401 ///
402 /// This can be used to cancel long-running operations that hold onto a [`PoolConnection`]
403 /// so they don't prevent the pool from closing (which would otherwise wait until all
404 /// connections are returned).
405 ///
406 /// Examples
407 /// ========
408 /// These examples use Postgres and Tokio, but should suffice to demonstrate the concept.
409 ///
410 /// Do something when the pool is closed:
411 /// ```rust,no_run
412 /// # #[cfg(feature = "postgres")]
413 /// # async fn bleh() -> sqlx_core_oldapi::error::Result<()> {
414 /// use sqlx::PgPool;
415 ///
416 /// let pool = PgPool::connect("postgresql://...").await?;
417 ///
418 /// let pool2 = pool.clone();
419 ///
420 /// tokio::spawn(async move {
421 /// // Demonstrates that `CloseEvent` is itself a `Future` you can wait on.
422 /// // This lets you implement any kind of on-close event that you like.
423 /// pool2.close_event().await;
424 ///
425 /// println!("Pool is closing!");
426 ///
427 /// // Imagine maybe recording application statistics or logging a report, etc.
428 /// });
429 ///
430 /// // The rest of the application executes normally...
431 ///
432 /// // Close the pool before the application exits...
433 /// pool.close().await;
434 ///
435 /// # Ok(())
436 /// # }
437 /// ```
438 ///
439 /// Cancel a long-running operation:
440 /// ```rust,no_run
441 /// # #[cfg(feature = "postgres")]
442 /// # async fn bleh() -> sqlx_core_oldapi::error::Result<()> {
443 /// use sqlx::{Executor, PgPool};
444 ///
445 /// let pool = PgPool::connect("postgresql://...").await?;
446 ///
447 /// let pool2 = pool.clone();
448 ///
449 /// tokio::spawn(async move {
450 /// pool2.close_event().do_until(async {
451 /// // This statement normally won't return for 30 days!
452 /// // (Assuming the connection doesn't time out first, of course.)
453 /// pool2.execute("SELECT pg_sleep('30 days')").await;
454 ///
455 /// // If the pool is closed before the statement completes, this won't be printed.
456 /// // This is because `.do_until()` cancels the future it's given if the
457 /// // pool is closed first.
458 /// println!("Waited!");
459 /// }).await;
460 /// });
461 ///
462 /// // This normally wouldn't return until the above statement completed and the connection
463 /// // was returned to the pool. However, thanks to `.do_until()`, the operation was
464 /// // cancelled as soon as we called `.close().await`.
465 /// pool.close().await;
466 ///
467 /// # Ok(())
468 /// # }
469 /// ```
470 pub fn close_event(&self) -> CloseEvent {
471 self.0.close_event()
472 }
473
474 /// Returns the number of connections currently active. This includes idle connections.
475 pub fn size(&self) -> u32 {
476 self.0.size()
477 }
478
479 /// Returns the number of connections active and idle (not in use).
480 ///
481 /// As of 0.6.0, this has been fixed to use a separate atomic counter and so should be fine to
482 /// call even at high load.
483 ///
484 /// This previously called [`crossbeam::queue::ArrayQueue::len()`] which waits for the head and
485 /// tail pointers to be in a consistent state, which may never happen at high levels of churn.
486 pub fn num_idle(&self) -> usize {
487 self.0.num_idle()
488 }
489
490 /// Get the connection options for this pool
491 pub fn connect_options(&self) -> &<DB::Connection as Connection>::Options {
492 &self.0.connect_options
493 }
494
495 /// Get the options for this pool
496 pub fn options(&self) -> &PoolOptions<DB> {
497 &self.0.options
498 }
499}
500
501#[cfg(all(
502 any(
503 feature = "postgres",
504 feature = "mysql",
505 feature = "mssql",
506 feature = "sqlite"
507 ),
508 feature = "any"
509))]
510impl Pool<Any> {
511 /// Returns the database driver currently in-use by this `Pool`.
512 ///
513 /// Determined by the connection URL.
514 pub fn any_kind(&self) -> AnyKind {
515 self.0.connect_options.kind()
516 }
517}
518
519/// Returns a new [Pool] tied to the same shared connection pool.
520impl<DB: Database> Clone for Pool<DB> {
521 fn clone(&self) -> Self {
522 Self(Arc::clone(&self.0))
523 }
524}
525
526impl<DB: Database> fmt::Debug for Pool<DB> {
527 fn fmt(&self, fmt: &mut fmt::Formatter<'_>) -> fmt::Result {
528 fmt.debug_struct("Pool")
529 .field("size", &self.0.size())
530 .field("num_idle", &self.0.num_idle())
531 .field("is_closed", &self.0.is_closed())
532 .field("options", &self.0.options)
533 .finish()
534 }
535}
536
537impl CloseEvent {
538 /// Execute the given future until it returns or the pool is closed.
539 ///
540 /// Cancels the future and returns `Err(PoolClosed)` if/when the pool is closed.
541 /// If the pool was already closed, the future is never run.
542 pub async fn do_until<Fut: Future>(&mut self, fut: Fut) -> Result<Fut::Output, Error> {
543 // Check that the pool wasn't closed already.
544 //
545 // We use `poll_immediate()` as it will use the correct waker instead of
546 // a no-op one like `.now_or_never()`, but it won't actually suspend execution here.
547 futures_util::future::poll_immediate(&mut *self)
548 .await
549 .map_or(Ok(()), |_| Err(Error::PoolClosed))?;
550
551 futures_util::pin_mut!(fut);
552
553 // I find that this is clearer in intent than `futures_util::future::select()`
554 // or `futures_util::select_biased!{}` (which isn't enabled anyway).
555 futures_util::future::poll_fn(|cx| {
556 // Poll `fut` first as the wakeup event is more likely for it than `self`.
557 if let Poll::Ready(ret) = fut.as_mut().poll(cx) {
558 return Poll::Ready(Ok(ret));
559 }
560
561 // Can't really factor out mapping to `Err(Error::PoolClosed)` though it seems like
562 // we should because that results in a different `Ok` type each time.
563 //
564 // Ideally we'd map to something like `Result<!, Error>` but using `!` as a type
565 // is not allowed on stable Rust yet.
566 self.poll_unpin(cx).map(|_| Err(Error::PoolClosed))
567 })
568 .await
569 }
570}
571
572impl Future for CloseEvent {
573 type Output = ();
574
575 fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
576 if let Some(listener) = &mut self.listener {
577 futures_core::ready!(listener.poll_unpin(cx));
578 }
579
580 // `EventListener` doesn't like being polled after it yields, and even if it did it
581 // would probably just wait for the next event, neither of which we want.
582 //
583 // So this way, once we get our close event, we fuse this future to immediately return.
584 self.listener = None;
585
586 Poll::Ready(())
587 }
588}
589
590impl FusedFuture for CloseEvent {
591 fn is_terminated(&self) -> bool {
592 self.listener.is_none()
593 }
594}
595
596/// get the time between the deadline and now and use that as our timeout
597///
598/// returns `Error::PoolTimedOut` if the deadline is in the past
599fn deadline_as_timeout(deadline: Instant) -> Result<Duration, Error> {
600 deadline
601 .checked_duration_since(Instant::now())
602 .ok_or(Error::PoolTimedOut)
603}
604
605#[test]
606#[allow(dead_code)]
607fn assert_pool_traits() {
608 fn assert_send_sync<T: Send + Sync>() {}
609 fn assert_clone<T: Clone>() {}
610
611 fn assert_pool<DB: Database>() {
612 assert_send_sync::<Pool<DB>>();
613 assert_clone::<Pool<DB>>();
614 }
615}