pub struct Struct__jack_position {
Show 20 fields pub unique_1: u64, pub usecs: u64, pub frame_rate: u32, pub frame: u32, pub valid: u32, pub bar: i32, pub beat: i32, pub tick: i32, pub bar_start_tick: f64, pub beats_per_bar: f32, pub beat_type: f32, pub ticks_per_beat: f64, pub beats_per_minute: f64, pub frame_time: f64, pub next_time: f64, pub bbt_offset: u32, pub audio_frames_per_video_frame: f32, pub video_offset: u32, pub padding: [i32; 7], pub unique_2: u64,
}

Fields

unique_1: u64usecs: u64frame_rate: u32frame: u32valid: u32bar: i32beat: i32tick: i32bar_start_tick: f64beats_per_bar: f32beat_type: f32ticks_per_beat: f64beats_per_minute: f64frame_time: f64next_time: f64bbt_offset: u32audio_frames_per_video_frame: f32video_offset: u32padding: [i32; 7]unique_2: u64

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