List of all items
Structs
- cloned::Actions
- cloned::Create
- cloned::Destroy
- cloned::Update
- counter::Actions
- counter::Add
- counter::Counter
- die::Actions
- die::Custom
- die::DN
- die::Die
- die::SetFace
- fsm::Actions
- fsm::Fsm
- fsm::Set
- fsm::Transition
- pile::Actions
- pile::Clear
- pile::Insert
- pile::Pile
- pile::PopBottom
- pile::PopBottomMany
- pile::PopTop
- pile::PopTopMany
- pile::PushBottom
- pile::PushBottomMany
- pile::PushTop
- pile::PushTopMany
- pile::Remove
- pile::Shuffle
- player_map::Actions
- player_map::AddPlayer
- player_map::PlayerMap
- player_map::RemovePlayer
- rotating::Actions
- rotating::Insert
- rotating::Remove
- rotating::Rotate
- rotating::Rotating
- rotating::SetPosition
- rotating::error::Expected
- storage::Standalone
- storage::standalone::Standalone
Enums
- Strictness
- counter::Error
- counter::RangeType
- fsm::Error
- fsm::error::Transition
- pile::Error
- pile::error::Insert
- pile::error::Pop
- pile::error::Remove
- player_map::Error
- rotating::Error
- storage::standalone::Error
Traits
Derive Macros
Functions
- cloned::create
- cloned::default
- cloned::destroy
- cloned::update
- cloned::update_default
- counter::add
- counter::add_checked
- counter::add_saturating
- counter::create
- counter::create_bounded
- counter::default
- counter::destroy
- die::create
- die::destroy
- die::roll
- die::set_face
- fsm::create
- fsm::default
- fsm::destroy
- fsm::set
- fsm::transition
- fsm::try_transition
- pile::clear
- pile::create
- pile::default
- pile::destroy
- pile::pop_bottom
- pile::pop_bottom_many
- pile::pop_top
- pile::pop_top_many
- pile::push_bottom
- pile::push_bottom_many
- pile::push_top
- pile::push_top_many
- pile::remove
- pile::shuffle
- pile::try_pop_bottom
- pile::try_pop_bottom_many
- pile::try_pop_top
- pile::try_pop_top_many
- pile::update
- player_map::add_player
- player_map::create
- player_map::destroy
- player_map::remove_player
- rotating::create
- rotating::default
- rotating::destroy
- rotating::insert
- rotating::remove
- rotating::rotate
- rotating::set_position