[][src]Struct spritec::scene::ImageId

pub struct ImageId(pub usize);

Trait Implementations

impl Clone for ImageId[src]

impl Copy for ImageId[src]

impl Debug for ImageId[src]

impl Eq for ImageId[src]

impl Hash for ImageId[src]

impl PartialEq<ImageId> for ImageId[src]

impl StructuralEq for ImageId[src]

impl StructuralPartialEq for ImageId[src]

Auto Trait Implementations

impl RefUnwindSafe for ImageId

impl Send for ImageId

impl Sync for ImageId

impl Unpin for ImageId

impl UnwindSafe for ImageId

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Content for T where
    T: Copy
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type Owned = T

A type that holds a sized version of the content.

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> SetParameter for T

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.