spring_ai_rs/ai_interface/callback/
game.rs1use std::{error::Error, ffi::CStr};
2
3use crate::{ai_interface::AIInterface, get_callback};
4
5#[derive(Debug, Copy, Clone)]
6pub struct Game {
7 ai_id: i32,
8}
9
10#[derive(Debug, Clone)]
11pub struct GameAll {
12 ai_interface_version: i32,
13 debug_mode_enabled: bool,
14 paused: bool,
16 speed_factor: f32,
17 setup_script: String,
18}
19
20impl AIInterface {
21 pub fn game(&self) -> Game {
22 Game { ai_id: self.ai_id }
23 }
24}
25
26impl Game {
27 pub fn ai_interface_version(&self) -> Result<i32, Box<dyn Error>> {
28 let interface_version = get_callback!(self.ai_id, Game_getAiInterfaceVersion)?;
29 Ok(unsafe { interface_version(self.ai_id) })
30 }
31
32 pub fn debug_mode_enabled(&self) -> Result<bool, Box<dyn Error>> {
33 let is_debug_enabled_func = get_callback!(self.ai_id, Game_isDebugModeEnabled)?;
34 Ok(unsafe { is_debug_enabled_func(self.ai_id) })
35 }
36
37 pub fn mode(&self) -> Result<i32, Box<dyn Error>> {
38 let get_mode_func = get_callback!(self.ai_id, Game_getMode)?;
39 Ok(unsafe { get_mode_func(self.ai_id) })
40 }
41
42 pub fn paused(&self) -> Result<bool, Box<dyn Error>> {
43 let is_paused_func = get_callback!(self.ai_id, Game_isPaused)?;
44 Ok(unsafe { is_paused_func(self.ai_id) })
45 }
46
47 pub fn speed_factor(&self) -> Result<f32, Box<dyn Error>> {
48 let get_speed_factor_func = get_callback!(self.ai_id, Game_getSpeedFactor)?;
49 Ok(unsafe { get_speed_factor_func(self.ai_id) })
50 }
51
52 pub fn setup_script(&self) -> Result<String, Box<dyn Error>> {
53 let get_setup_script_func = get_callback!(self.ai_id, Game_getSetupScript)?;
54 Ok(String::from(
55 unsafe { CStr::from_ptr(get_setup_script_func(self.ai_id)) }.to_str()?,
56 ))
57 }
58
59 pub fn all(&self) -> Result<GameAll, Box<dyn Error>> {
60 Ok(GameAll {
61 ai_interface_version: self.ai_interface_version()?,
62 debug_mode_enabled: self.debug_mode_enabled()?,
63 paused: self.paused()?,
65 speed_factor: self.speed_factor()?,
66 setup_script: self.setup_script()?,
67 })
68 }
69
70 }