pub struct MeshWithData<R: Real, MeshT: Mesh3d<R>> {
    pub mesh: MeshT,
    pub point_attributes: Vec<MeshAttribute<R>>,
    pub cell_attributes: Vec<MeshAttribute<R>>,
}
Expand description

Wrapper type for meshes with attached point or cell data

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§mesh: MeshT

The mesh geometry itself

§point_attributes: Vec<MeshAttribute<R>>

Data attached to each vertex or point of the mesh

§cell_attributes: Vec<MeshAttribute<R>>

Data attached to each cell of the mesh

Implementations§

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impl<R: Real, MeshT: Mesh3d<R>> MeshWithData<R, MeshT>

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pub fn new(mesh: MeshT) -> Self

Wraps the given mesh such that point and cell data can be attached

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pub fn with_mesh<NewMeshT: Mesh3d<R>>( self, new_mesh: NewMeshT ) -> MeshWithData<R, NewMeshT>

Replaces the mesh but keeps the data

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pub fn with_point_data( self, point_attribute: impl Into<MeshAttribute<R>> ) -> Self

Attaches an attribute to the points of the mesh, panics if the length of the data does not match the mesh’s number of points

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pub fn with_cell_data(self, cell_attribute: impl Into<MeshAttribute<R>>) -> Self

Attaches an attribute to the cells of the mesh, panics if the length of the data does not match the mesh’s number of cells

Trait Implementations§

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impl<R: Clone + Real, MeshT: Clone + Mesh3d<R>> Clone for MeshWithData<R, MeshT>

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fn clone(&self) -> MeshWithData<R, MeshT>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<R: Debug + Real, MeshT: Debug + Mesh3d<R>> Debug for MeshWithData<R, MeshT>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<R: Real, MeshT: Mesh3d<R> + Default> Default for MeshWithData<R, MeshT>

Returns an mesh data wrapper with a default mesh and without attached attributes

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'a, R: Real> IntoVtkUnstructuredGridPiece for &MeshWithData<R, Cow<'a, HexMesh3d<R>>>

Available on crate feature vtk_extras only.
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impl<'a, R: Real> IntoVtkUnstructuredGridPiece for &MeshWithData<R, Cow<'a, MixedTriQuadMesh3d<R>>>

Available on crate feature vtk_extras only.
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impl<'a, R: Real> IntoVtkUnstructuredGridPiece for &MeshWithData<R, Cow<'a, PointCloud3d<R>>>

Available on crate feature vtk_extras only.
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impl<'a, R: Real> IntoVtkUnstructuredGridPiece for &MeshWithData<R, Cow<'a, TriMesh3d<R>>>

Available on crate feature vtk_extras only.
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impl<R: Real> IntoVtkUnstructuredGridPiece for &MeshWithData<R, HexMesh3d<R>>

Available on crate feature vtk_extras only.
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impl<R: Real> IntoVtkUnstructuredGridPiece for &MeshWithData<R, MixedTriQuadMesh3d<R>>

Available on crate feature vtk_extras only.
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impl<R: Real> IntoVtkUnstructuredGridPiece for &MeshWithData<R, PointCloud3d<R>>

Available on crate feature vtk_extras only.
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impl<R: Real> IntoVtkUnstructuredGridPiece for &MeshWithData<R, TriMesh3d<R>>

Available on crate feature vtk_extras only.
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impl<R: Real> IntoVtkUnstructuredGridPiece for MeshWithData<R, HexMesh3d<R>>

Available on crate feature vtk_extras only.
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impl<R: Real> IntoVtkUnstructuredGridPiece for MeshWithData<R, MixedTriQuadMesh3d<R>>

Available on crate feature vtk_extras only.
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impl<R: Real> IntoVtkUnstructuredGridPiece for MeshWithData<R, PointCloud3d<R>>

Available on crate feature vtk_extras only.
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impl<R: Real> IntoVtkUnstructuredGridPiece for MeshWithData<R, TriMesh3d<R>>

Available on crate feature vtk_extras only.
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impl<R: Real, MeshT: Mesh3d<R>> Mesh3d<R> for MeshWithData<R, MeshT>

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fn keep_cells(&self, cell_indices: &[usize], keep_all_vertices: bool) -> Self

Returns a new mesh containing only the specified cells and removes all unreferenced vertices and attributes

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type Cell = <MeshT as Mesh3d<R>>::Cell

The cell connectivity type of the mesh
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fn vertices(&self) -> &[Vector3<R>]

Returns a slice of all vertices of the mesh
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fn vertices_mut(&mut self) -> &mut [Vector3<R>]

Returns a mutable slice of all vertices of the mesh
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fn cells(&self) -> &[MeshT::Cell]

Returns a slice of all cells of the mesh
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fn from_vertices_and_connectivity( vertices: Vec<Vector3<R>>, connectivity: Vec<Self::Cell> ) -> Self

Constructs a mesh from the given vertices and connectivity (does not check inputs for validity)
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fn vertex_vertex_connectivity(&self) -> Vec<Vec<usize>>

Returns a mapping of all mesh vertices to the set of their connected neighbor vertices
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fn vertex_cell_connectivity(&self) -> Vec<Vec<usize>>

Returns a mapping of all mesh vertices to the set of the cells they belong to

Auto Trait Implementations§

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impl<R, MeshT> RefUnwindSafe for MeshWithData<R, MeshT>where MeshT: RefUnwindSafe, R: RefUnwindSafe,

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impl<R, MeshT> Send for MeshWithData<R, MeshT>where MeshT: Send,

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impl<R, MeshT> Sync for MeshWithData<R, MeshT>where MeshT: Sync,

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impl<R, MeshT> Unpin for MeshWithData<R, MeshT>where MeshT: Unpin, R: Unpin,

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impl<R, MeshT> UnwindSafe for MeshWithData<R, MeshT>where MeshT: UnwindSafe, R: UnwindSafe,

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoVtkDataSet for Twhere T: IntoVtkUnstructuredGridPiece,

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fn into_dataset(self) -> DataSet

Available on crate feature vtk_extras only.
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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> Same<T> for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SPwhere SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for Twhere V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> ThreadSafe for Twhere T: Sync + Send,