Struct splashsurf_lib::mesh::MeshWithData
source · pub struct MeshWithData<R: Real, MeshT: Mesh3d<R>> {
pub mesh: MeshT,
pub point_attributes: Vec<MeshAttribute<R>>,
pub cell_attributes: Vec<MeshAttribute<R>>,
}
Expand description
Wrapper type for meshes with attached point or cell data
Fields§
§mesh: MeshT
The mesh geometry itself
point_attributes: Vec<MeshAttribute<R>>
Data attached to each vertex or point of the mesh
cell_attributes: Vec<MeshAttribute<R>>
Data attached to each cell of the mesh
Implementations§
source§impl<R: Real, MeshT: Mesh3d<R>> MeshWithData<R, MeshT>
impl<R: Real, MeshT: Mesh3d<R>> MeshWithData<R, MeshT>
sourcepub fn new(mesh: MeshT) -> Self
pub fn new(mesh: MeshT) -> Self
Wraps the given mesh such that point and cell data can be attached
sourcepub fn with_mesh<NewMeshT: Mesh3d<R>>(
self,
new_mesh: NewMeshT
) -> MeshWithData<R, NewMeshT>
pub fn with_mesh<NewMeshT: Mesh3d<R>>( self, new_mesh: NewMeshT ) -> MeshWithData<R, NewMeshT>
Replaces the mesh but keeps the data
sourcepub fn with_point_data(
self,
point_attribute: impl Into<MeshAttribute<R>>
) -> Self
pub fn with_point_data( self, point_attribute: impl Into<MeshAttribute<R>> ) -> Self
Attaches an attribute to the points of the mesh, panics if the length of the data does not match the mesh’s number of points
sourcepub fn with_cell_data(self, cell_attribute: impl Into<MeshAttribute<R>>) -> Self
pub fn with_cell_data(self, cell_attribute: impl Into<MeshAttribute<R>>) -> Self
Attaches an attribute to the cells of the mesh, panics if the length of the data does not match the mesh’s number of cells
Trait Implementations§
source§impl<R: Clone + Real, MeshT: Clone + Mesh3d<R>> Clone for MeshWithData<R, MeshT>
impl<R: Clone + Real, MeshT: Clone + Mesh3d<R>> Clone for MeshWithData<R, MeshT>
source§fn clone(&self) -> MeshWithData<R, MeshT>
fn clone(&self) -> MeshWithData<R, MeshT>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<R: Real, MeshT: Mesh3d<R> + Default> Default for MeshWithData<R, MeshT>
impl<R: Real, MeshT: Mesh3d<R> + Default> Default for MeshWithData<R, MeshT>
Returns an mesh data wrapper with a default mesh and without attached attributes
source§impl<'a, R: Real> IntoVtkUnstructuredGridPiece for &MeshWithData<R, Cow<'a, HexMesh3d<R>>>
Available on crate feature vtk_extras
only.
impl<'a, R: Real> IntoVtkUnstructuredGridPiece for &MeshWithData<R, Cow<'a, HexMesh3d<R>>>
Available on crate feature
vtk_extras
only.fn into_unstructured_grid(self) -> UnstructuredGridPiece
source§impl<'a, R: Real> IntoVtkUnstructuredGridPiece for &MeshWithData<R, Cow<'a, MixedTriQuadMesh3d<R>>>
Available on crate feature vtk_extras
only.
impl<'a, R: Real> IntoVtkUnstructuredGridPiece for &MeshWithData<R, Cow<'a, MixedTriQuadMesh3d<R>>>
Available on crate feature
vtk_extras
only.fn into_unstructured_grid(self) -> UnstructuredGridPiece
source§impl<'a, R: Real> IntoVtkUnstructuredGridPiece for &MeshWithData<R, Cow<'a, PointCloud3d<R>>>
Available on crate feature vtk_extras
only.
impl<'a, R: Real> IntoVtkUnstructuredGridPiece for &MeshWithData<R, Cow<'a, PointCloud3d<R>>>
Available on crate feature
vtk_extras
only.fn into_unstructured_grid(self) -> UnstructuredGridPiece
source§impl<'a, R: Real> IntoVtkUnstructuredGridPiece for &MeshWithData<R, Cow<'a, TriMesh3d<R>>>
Available on crate feature vtk_extras
only.
impl<'a, R: Real> IntoVtkUnstructuredGridPiece for &MeshWithData<R, Cow<'a, TriMesh3d<R>>>
Available on crate feature
vtk_extras
only.fn into_unstructured_grid(self) -> UnstructuredGridPiece
source§impl<R: Real> IntoVtkUnstructuredGridPiece for &MeshWithData<R, HexMesh3d<R>>
Available on crate feature vtk_extras
only.
impl<R: Real> IntoVtkUnstructuredGridPiece for &MeshWithData<R, HexMesh3d<R>>
Available on crate feature
vtk_extras
only.fn into_unstructured_grid(self) -> UnstructuredGridPiece
source§impl<R: Real> IntoVtkUnstructuredGridPiece for &MeshWithData<R, MixedTriQuadMesh3d<R>>
Available on crate feature vtk_extras
only.
impl<R: Real> IntoVtkUnstructuredGridPiece for &MeshWithData<R, MixedTriQuadMesh3d<R>>
Available on crate feature
vtk_extras
only.fn into_unstructured_grid(self) -> UnstructuredGridPiece
source§impl<R: Real> IntoVtkUnstructuredGridPiece for &MeshWithData<R, PointCloud3d<R>>
Available on crate feature vtk_extras
only.
impl<R: Real> IntoVtkUnstructuredGridPiece for &MeshWithData<R, PointCloud3d<R>>
Available on crate feature
vtk_extras
only.fn into_unstructured_grid(self) -> UnstructuredGridPiece
source§impl<R: Real> IntoVtkUnstructuredGridPiece for &MeshWithData<R, TriMesh3d<R>>
Available on crate feature vtk_extras
only.
impl<R: Real> IntoVtkUnstructuredGridPiece for &MeshWithData<R, TriMesh3d<R>>
Available on crate feature
vtk_extras
only.fn into_unstructured_grid(self) -> UnstructuredGridPiece
source§impl<R: Real> IntoVtkUnstructuredGridPiece for MeshWithData<R, HexMesh3d<R>>
Available on crate feature vtk_extras
only.
impl<R: Real> IntoVtkUnstructuredGridPiece for MeshWithData<R, HexMesh3d<R>>
Available on crate feature
vtk_extras
only.fn into_unstructured_grid(self) -> UnstructuredGridPiece
source§impl<R: Real> IntoVtkUnstructuredGridPiece for MeshWithData<R, MixedTriQuadMesh3d<R>>
Available on crate feature vtk_extras
only.
impl<R: Real> IntoVtkUnstructuredGridPiece for MeshWithData<R, MixedTriQuadMesh3d<R>>
Available on crate feature
vtk_extras
only.fn into_unstructured_grid(self) -> UnstructuredGridPiece
source§impl<R: Real> IntoVtkUnstructuredGridPiece for MeshWithData<R, PointCloud3d<R>>
Available on crate feature vtk_extras
only.
impl<R: Real> IntoVtkUnstructuredGridPiece for MeshWithData<R, PointCloud3d<R>>
Available on crate feature
vtk_extras
only.fn into_unstructured_grid(self) -> UnstructuredGridPiece
source§impl<R: Real> IntoVtkUnstructuredGridPiece for MeshWithData<R, TriMesh3d<R>>
Available on crate feature vtk_extras
only.
impl<R: Real> IntoVtkUnstructuredGridPiece for MeshWithData<R, TriMesh3d<R>>
Available on crate feature
vtk_extras
only.fn into_unstructured_grid(self) -> UnstructuredGridPiece
source§impl<R: Real, MeshT: Mesh3d<R>> Mesh3d<R> for MeshWithData<R, MeshT>
impl<R: Real, MeshT: Mesh3d<R>> Mesh3d<R> for MeshWithData<R, MeshT>
source§fn keep_cells(&self, cell_indices: &[usize], keep_all_vertices: bool) -> Self
fn keep_cells(&self, cell_indices: &[usize], keep_all_vertices: bool) -> Self
Returns a new mesh containing only the specified cells and removes all unreferenced vertices and attributes
source§fn vertices_mut(&mut self) -> &mut [Vector3<R>]
fn vertices_mut(&mut self) -> &mut [Vector3<R>]
Returns a mutable slice of all vertices of the mesh
source§fn from_vertices_and_connectivity(
vertices: Vec<Vector3<R>>,
connectivity: Vec<Self::Cell>
) -> Self
fn from_vertices_and_connectivity( vertices: Vec<Vector3<R>>, connectivity: Vec<Self::Cell> ) -> Self
Constructs a mesh from the given vertices and connectivity (does not check inputs for validity)
Auto Trait Implementations§
impl<R, MeshT> RefUnwindSafe for MeshWithData<R, MeshT>where MeshT: RefUnwindSafe, R: RefUnwindSafe,
impl<R, MeshT> Send for MeshWithData<R, MeshT>where MeshT: Send,
impl<R, MeshT> Sync for MeshWithData<R, MeshT>where MeshT: Sync,
impl<R, MeshT> Unpin for MeshWithData<R, MeshT>where MeshT: Unpin, R: Unpin,
impl<R, MeshT> UnwindSafe for MeshWithData<R, MeshT>where MeshT: UnwindSafe, R: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> IntoVtkDataSet for Twhere
T: IntoVtkUnstructuredGridPiece,
impl<T> IntoVtkDataSet for Twhere T: IntoVtkUnstructuredGridPiece,
source§fn into_dataset(self) -> DataSet
fn into_dataset(self) -> DataSet
Available on crate feature
vtk_extras
only.§impl<T> Pointable for T
impl<T> Pointable for T
§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.