Enum splashsurf_lib::mesh::AttributeData
source · pub enum AttributeData<R: Real> {
ScalarU64(Vec<u64>),
ScalarReal(Vec<R>),
Vector3Real(Vec<Vector3<R>>),
}
Expand description
Data of an MeshAttribute
that can be attached to the vertices or cells of a mesh
One value in the data-set corresponds is associated to a point or cell of the mesh.
Variants§
Trait Implementations§
source§impl<R: Clone + Real> Clone for AttributeData<R>
impl<R: Clone + Real> Clone for AttributeData<R>
source§fn clone(&self) -> AttributeData<R>
fn clone(&self) -> AttributeData<R>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl<R> RefUnwindSafe for AttributeData<R>where R: RefUnwindSafe,
impl<R> Send for AttributeData<R>
impl<R> Sync for AttributeData<R>
impl<R> Unpin for AttributeData<R>where R: Unpin,
impl<R> UnwindSafe for AttributeData<R>where R: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Pointable for T
impl<T> Pointable for T
§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.