[][src]Struct spirv_cross::spirv::ShaderResources

pub struct ShaderResources {
    pub uniform_buffers: Vec<Resource>,
    pub storage_buffers: Vec<Resource>,
    pub stage_inputs: Vec<Resource>,
    pub stage_outputs: Vec<Resource>,
    pub subpass_inputs: Vec<Resource>,
    pub storage_images: Vec<Resource>,
    pub sampled_images: Vec<Resource>,
    pub atomic_counters: Vec<Resource>,
    pub push_constant_buffers: Vec<Resource>,
    pub separate_images: Vec<Resource>,
    pub separate_samplers: Vec<Resource>,
}

Shader resources.

Fields

uniform_buffers: Vec<Resource>storage_buffers: Vec<Resource>stage_inputs: Vec<Resource>stage_outputs: Vec<Resource>subpass_inputs: Vec<Resource>storage_images: Vec<Resource>sampled_images: Vec<Resource>atomic_counters: Vec<Resource>push_constant_buffers: Vec<Resource>separate_images: Vec<Resource>separate_samplers: Vec<Resource>

Trait Implementations

impl Clone for ShaderResources[src]

impl Debug for ShaderResources[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

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