Enum spirv_cross_sys::MslVertexFormat
source · #[repr(i32)]pub enum MslVertexFormat {
Other = 0,
Uint8 = 1,
Uint16 = 2,
Any16 = 3,
Any32 = 4,
}Variants§
Implementations§
source§impl MslShaderVariableFormat
impl MslShaderVariableFormat
pub const SPVC_MSL_VERTEX_FORMAT_OTHER: MslShaderVariableFormat = MslShaderVariableFormat::Other
source§impl MslShaderVariableFormat
impl MslShaderVariableFormat
pub const SPVC_MSL_VERTEX_FORMAT_UINT8: MslShaderVariableFormat = MslShaderVariableFormat::Uint8
source§impl MslShaderVariableFormat
impl MslShaderVariableFormat
pub const SPVC_MSL_VERTEX_FORMAT_UINT16: MslShaderVariableFormat = MslShaderVariableFormat::Uint16
source§impl MslShaderVariableFormat
impl MslShaderVariableFormat
pub const SPVC_MSL_SHADER_INPUT_FORMAT_OTHER: MslShaderVariableFormat = MslShaderVariableFormat::Other
source§impl MslShaderVariableFormat
impl MslShaderVariableFormat
pub const SPVC_MSL_SHADER_INPUT_FORMAT_UINT8: MslShaderVariableFormat = MslShaderVariableFormat::Uint8
source§impl MslShaderVariableFormat
impl MslShaderVariableFormat
pub const SPVC_MSL_SHADER_INPUT_FORMAT_UINT16: MslShaderVariableFormat = MslShaderVariableFormat::Uint16
source§impl MslShaderVariableFormat
impl MslShaderVariableFormat
pub const SPVC_MSL_SHADER_INPUT_FORMAT_ANY16: MslShaderVariableFormat = MslShaderVariableFormat::Any16
source§impl MslShaderVariableFormat
impl MslShaderVariableFormat
pub const SPVC_MSL_SHADER_INPUT_FORMAT_ANY32: MslShaderVariableFormat = MslShaderVariableFormat::Any32
Trait Implementations§
source§impl Clone for MslShaderVariableFormat
impl Clone for MslShaderVariableFormat
source§fn clone(&self) -> MslShaderVariableFormat
fn clone(&self) -> MslShaderVariableFormat
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for MslShaderVariableFormat
impl Debug for MslShaderVariableFormat
source§impl Hash for MslShaderVariableFormat
impl Hash for MslShaderVariableFormat
source§impl PartialEq for MslShaderVariableFormat
impl PartialEq for MslShaderVariableFormat
impl Copy for MslShaderVariableFormat
impl Eq for MslShaderVariableFormat
impl StructuralPartialEq for MslShaderVariableFormat
Auto Trait Implementations§
impl Freeze for MslShaderVariableFormat
impl RefUnwindSafe for MslShaderVariableFormat
impl Send for MslShaderVariableFormat
impl Sync for MslShaderVariableFormat
impl Unpin for MslShaderVariableFormat
impl UnwindSafe for MslShaderVariableFormat
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit)