[][src]Struct spine::ffi::spPathConstraintData

#[repr(C)]
pub struct spPathConstraintData {
    pub name: *const i8,
    pub order: i32,
    pub skinRequired: i32,
    pub bonesCount: i32,
    pub bones: *mut *mut spBoneData,
    pub target: *mut spSlotData,
    pub positionMode: u32,
    pub spacingMode: u32,
    pub rotateMode: u32,
    pub offsetRotation: f32,
    pub position: f32,
    pub spacing: f32,
    pub rotateMix: f32,
    pub translateMix: f32,
}

Fields

name: *const i8order: i32skinRequired: i32bonesCount: i32bones: *mut *mut spBoneDatatarget: *mut spSlotDatapositionMode: u32spacingMode: u32rotateMode: u32offsetRotation: f32position: f32spacing: f32rotateMix: f32translateMix: f32

Trait Implementations

impl Clone for spPathConstraintData[src]

impl Copy for spPathConstraintData[src]

impl Debug for spPathConstraintData[src]

Auto Trait Implementations

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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
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type Owned = T

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type Error = <U as TryFrom<T>>::Error

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