[][src]Struct spine::ffi::spIkConstraintData

#[repr(C)]
pub struct spIkConstraintData {
    pub name: *const i8,
    pub order: i32,
    pub skinRequired: i32,
    pub bonesCount: i32,
    pub bones: *mut *mut spBoneData,
    pub target: *mut spBoneData,
    pub bendDirection: i32,
    pub compress: i32,
    pub stretch: i32,
    pub uniform: i32,
    pub mix: f32,
    pub softness: f32,
}

Fields

name: *const i8order: i32skinRequired: i32bonesCount: i32bones: *mut *mut spBoneDatatarget: *mut spBoneDatabendDirection: i32compress: i32stretch: i32uniform: i32mix: f32softness: f32

Trait Implementations

impl Clone for spIkConstraintData[src]

impl Copy for spIkConstraintData[src]

impl Debug for spIkConstraintData[src]

Auto Trait Implementations

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impl<T> Any for T where
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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