[−][src]Struct spine::animation::AnimationState
Methods
impl AnimationState
[src]
pub fn new(data: &AnimationStateData) -> AnimationState
[src]
pub fn update(&mut self, delta: f32)
[src]
pub fn clear_track(&self, track: TrackIndex)
[src]
pub fn clear(&self)
[src]
pub fn set(
&mut self,
animation: &Animation,
track_index: TrackIndex,
do_loop: bool
)
[src]
&mut self,
animation: &Animation,
track_index: TrackIndex,
do_loop: bool
)
pub fn set_by_name(
&mut self,
animation_name: &str,
track_index: TrackIndex,
do_loop: bool
)
[src]
&mut self,
animation_name: &str,
track_index: TrackIndex,
do_loop: bool
)
pub fn apply(&self, skeleton: &mut Skeleton) -> bool
[src]
Auto Trait Implementations
impl RefUnwindSafe for AnimationState
impl !Send for AnimationState
impl !Sync for AnimationState
impl Unpin for AnimationState
impl UnwindSafe for AnimationState
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,