Struct spine_data::spine::AnimationDrawOrder
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pub struct AnimationDrawOrder { pub time: f64, pub offsets: Vec<DrawOrderOffset>, }
Fields
time: f64
offsets: Vec<DrawOrderOffset>
Trait Implementations
impl Clone for AnimationDrawOrder
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fn clone(&self) -> AnimationDrawOrder
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more