[][src]Trait spectrusty::video::Video

pub trait Video {
    type VideoFrame: VideoFrame;
    type Contention: MemoryContention;

    pub const PIXEL_DENSITY: u32;

    pub fn border_color(&self) -> BorderColor;
pub fn set_border_color(&mut self, border: BorderColor);
pub fn render_video_frame<'a, B, P>(
        &mut self,
        buffer: &'a mut [u8],
        pitch: usize,
        border_size: BorderSize
    )
    where
        B: PixelBuffer<'a>,
        P: Palette<Pixel = <B as PixelBuffer<'a>>::Pixel>
;
pub fn current_video_ts(&self) -> VideoTs;
pub fn set_video_ts(&mut self, vts: VideoTs);
pub fn current_video_clock(
        &self
    ) -> VFrameTsCounter<Self::VideoFrame, Self::Contention>;
pub fn flash_state(&self) -> bool; pub fn render_size_pixels(border_size: BorderSize) -> (u32, u32) { ... }
pub fn pixel_density() -> u32 { ... }
pub fn visible_screen_bank(&self) -> usize { ... } }

An interface for rendering Spectrum's pixel data to frame buffers.

Associated Types

type VideoFrame: VideoFrame[src]

The type implementing VideoFrame, that is being used by the chipset emulator.

type Contention: MemoryContention[src]

The type implementing MemoryContention, that is being used by the chipset emulator.

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Associated Constants

pub const PIXEL_DENSITY: u32[src]

The horizontal pixel density.

This is: 1 for chipsets that can render only low-resolution modes, and 2 for chipsets that are capable of displaying high-resolution screen modes.

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Required methods

pub fn border_color(&self) -> BorderColor[src]

Returns the current border color.

pub fn set_border_color(&mut self, border: BorderColor)[src]

Force sets the border area to the given color.

pub fn render_video_frame<'a, B, P>(
    &mut self,
    buffer: &'a mut [u8],
    pitch: usize,
    border_size: BorderSize
) where
    B: PixelBuffer<'a>,
    P: Palette<Pixel = <B as PixelBuffer<'a>>::Pixel>, 
[src]

Renders last emulated frame's video data into the provided pixel buffer.

  • pitch is the number of bytes in a single row of pixel data, including padding between lines.
  • border_size determines the size of the border rendered around the INK and PAPER area.

Note that different BorderSizes will result in different sizes of the rendered buffer area.

To predetermine the size of the rendered buffer area use Video::render_size_pixels. To get the size of the video screen in low-resolution pixels only, call VideoFrame::screen_size_pixels e.g. for an aspect ratio calculation.

  • PixelBuffer implementation is used to write pixels into the buffer.
  • Palette implementation is used to create colors from the Spectrum colors.

NOTE: Currently this is a one-time action (per frame), as internal data will be drained during the rendering. Calling it twice will succeed but the image rendered the second time will be most probably incorrect due to the missing data.

pub fn current_video_ts(&self) -> VideoTs[src]

Returns the current value of the video T-state counter.

pub fn set_video_ts(&mut self, vts: VideoTs)[src]

Modifies the current value of the video T-state counter.

pub fn current_video_clock(
    &self
) -> VFrameTsCounter<Self::VideoFrame, Self::Contention>
[src]

Returns the current value of the video T-state clock.

pub fn flash_state(&self) -> bool[src]

Returns the temporary video flash attribute state.

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Provided methods

pub fn render_size_pixels(border_size: BorderSize) -> (u32, u32)[src]

Returns rendered screen pixel size (horizontal, vertical), including the border area, measured in pixels depending on Video::PIXEL_DENSITY.

The size depends on the given border_size.

pub fn pixel_density() -> u32[src]

Returns the horizontal pixel density.

pub fn visible_screen_bank(&self) -> usize[src]

Returns the screen bank index of the currently visible screen.

The screen banks are different from memory banks. E.g. Spectrum 128k returns 0 for the screen bank which resides in a memory bank 5 and 1 for the screen bank which resides in a memory bank 7. For 16k/48k Spectrum, this method always returns 0.

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Implementors

impl<D, X> Video for Ula3<D, X>[src]

type VideoFrame = Ula3VidFrame

type Contention = Ula3MemContention

impl<D, X> Video for Ula128<D, X>[src]

type VideoFrame = Ula128VidFrame

type Contention = Ula128MemContention

impl<M, D, X, V> Video for Scld<M, D, X, V> where
    M: PagedMemory8k,
    V: VideoFrame
[src]

type VideoFrame = V

type Contention = UlaMemoryContention

impl<M: ZxMemory, D, X, V: VideoFrame> Video for Ula<M, D, X, V>[src]

type VideoFrame = V

type Contention = UlaMemoryContention

impl<U> Video for UlaPlus<U> where
    U: for<'a> UlaPlusInner<'a>, 
[src]

type VideoFrame = U::VideoFrame

type Contention = U::Contention

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