Struct specs_sprite::SpriteBundle[][src]

pub struct SpriteBundle<T, I>(_);

Methods

impl<T, I> SpriteBundle<T, I>
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Trait Implementations

impl<T, I> Default for SpriteBundle<T, I>
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Returns the "default value" for a type. Read more

impl<'a, 'b, T, I> SpecsBundle<'a, 'b> for SpriteBundle<T, I> where
    T: 'static + Float + Send + Sync,
    I: 'static + Send + Sync
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Auto Trait Implementations

impl<T, I> Send for SpriteBundle<T, I> where
    I: Send,
    T: Send

impl<T, I> Sync for SpriteBundle<T, I> where
    I: Sync,
    T: Sync