Expand description
A library that is meant to used together with Specs in cases where you need another id strategy which isn’t as flexible, but much faster because there’s no need for complex allocations.
One specific example is a tile map, where each tile is basically like an entity. Because we won’t delete any tiles, we can optimize the allocator. The current revision doesn’t even need an allocator at all, the user can manage the ids freely.
Structs§
- Storage
- A storage for components managed with
specs_static::Id
instead ofEntity
. ThisStorage
behaves very similar tospecs
’Storage
.