[][src]Crate specs_hierarchy

Structs

Hierarchy

Scene graph type hierarchy.

HierarchySystem

System for maintaining a Hierarchy resource.

ParentData

Utility struct for the data needed by the Hierarchy maintain.

SubHierarchyIterator

Enums

HierarchyEvent

Hierarchy events.

Traits

Parent

Bound for the parent component of your crate. Your Parent component usually just contains the Entity that's the parent you're linking to.