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use crate::DevicePointer;
use crate::{GpuConstitutiveModel, GpuPlasticModel};
use sparkl_core::dynamics::models::CorotatedLinearElasticity;
pub type GpuFailureModel = sparkl_core::dynamics::models::CoreFailureModel;
#[derive(cust_core::DeviceCopy, Copy, Clone, PartialEq)]
#[repr(C)]
pub struct GpuParticleModel {
pub constitutive_model: GpuConstitutiveModel,
pub plastic_model: Option<GpuPlasticModel>,
pub failure_model: Option<GpuFailureModel>,
}
impl Default for GpuParticleModel {
fn default() -> Self {
Self {
constitutive_model: GpuConstitutiveModel::CorotatedLinearElasticity(
CorotatedLinearElasticity::new(1.0e6, 0.2),
DevicePointer::null(),
),
plastic_model: None,
failure_model: None,
}
}
}