Structs§
Constants§
- DEFAULT_
EPSILON - The default tolerance used for geometric operations.
- DIM
- The dimension of the space.
Type Aliases§
- AngVector
- The angular vector type.
- Angular
Inertia - The angular inertia of a rigid body.
- Cross
Matrix - A matrix that represent the cross product with a given vector.
- Dim
- The dimension of the ambient space.
- Isometry
- The transformation matrix type.
- Kernel
- Matrix
- The matrix type.
- Orientation
- The orientation type.
- Point
- The point type.
- Principal
Angular Inertia - The principal angular inertia of a rigid body.
- Real
- The scalar type used throughout this crate.
- Rotation
- The rotation matrix type.
- Spacial
Vector - A vector with a dimension equal to the maximum number of degrees of freedom of a rigid body.
- Translation
- The translation type.
- Unit
Vector - The unit vector type.
- Vector
- The vector type.