Struct spaik::proc_macro_deps::R8VM

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pub struct R8VM {
    pub mem: Arena,
    /* private fields */
}

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§mem: Arena

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impl R8VM

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pub fn no_std() -> R8VM

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pub fn dump_code_to(&self, out: &mut dyn Write) -> Result<()>

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pub fn new() -> R8VM

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pub fn has_mut_extrefs(&self) -> bool

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pub fn call_by_enum(&mut self, enm: impl EnumCall) -> Result<PV>

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pub fn minimize(&mut self)

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pub fn set<T: IntoLisp>(&mut self, var: SymID, obj: T) -> Result<()>

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pub fn add_subr(&mut self, subr: impl Subr)

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pub fn set_debug_mode(&mut self, debug_mode: bool)

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pub fn get_debug_mode(&self) -> bool

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pub fn push_const<T: Into<NkSum>>(&mut self, v: T) -> usize

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pub fn catch(&mut self)

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pub fn catch_pop(&mut self)

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pub fn unwind(&mut self)

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pub fn get_func(&self, name: SymID) -> Option<&Func>

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pub fn load(&mut self, lib: SymID) -> Result<SymRef>

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pub fn consts_top(&self) -> usize

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pub fn var(&self, sym: SymID) -> Result<PV>

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pub fn get_env_global(&self, name: SymID) -> Option<usize>

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pub fn read(&mut self, _lisp: &str) -> Result<()>

Reads LISP code into an AST.

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pub fn read_compile_from(&mut self, path: impl AsRef<Path>) -> Result<PV>

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pub fn read_compile(&mut self, sexpr: &str, file: SourceFileName) -> Result<PV>

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pub fn expand_from_stack(&mut self, n: u32, dot: bool) -> Result<PV>

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pub fn eval(&mut self, expr: &str) -> Result<PV>

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pub fn set_macro(&mut self, macro_sym: SymID, fn_sym: SymID)

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pub fn set_macro_character(&mut self, macro_sym: SymID, fn_sym: SymID)

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pub fn defvar(&mut self, name: SymID, idx: usize, pos: usize) -> Result<()>

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pub fn defun( &mut self, name: SymID, args: ArgSpec, arg_names: Vec<SymID>, pos: usize, sz: usize )

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pub fn sym_id(&mut self, name: &str) -> SymID

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pub fn unset_breakpoint(&mut self, idx: usize) -> Result<()>

Restore a breakpoint to its original instruction.

Arguments
  • idx : The position of the breakpoint in program memory.
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pub fn unwind_traceback(&mut self, ip: usize, err: Error) -> Traceback

Unwind the stack into a Traceback, if you don’t need a Traceback you should use R8VM::unwind instead. This method is far more expensive than the non-traceback version.

Arguments
  • ip : The instruction IP from which to unwind.
  • err : The error to initialize the Traceback with
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pub fn count_trace_report(&self)

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pub fn dump_stack(&mut self) -> Result<()>

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pub fn call(&mut self, sym: SymID, args: impl AsArgs) -> Result<PV>

Call a function, returning either the return value of the function or an error.

Arguments
  • sym : Symbol mapped to the function, see Arena::sym.
  • args : Arguments that should be passed.
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pub fn call_spv(&mut self, sym: SymID, args: impl AsArgs) -> Result<SPV>

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pub fn apply_spv(&mut self, f: SPV, args: impl AsArgs) -> Result<PV>

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pub fn eval_pv(&mut self, ast: PV) -> Result<PV>

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pub fn print_fmt(&mut self, args: Arguments<'_>) -> Result<()>

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pub fn println_fmt(&mut self, args: Arguments<'_>) -> Result<()>

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pub fn print(&mut self, obj: &dyn Display) -> Result<()>

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pub fn println(&mut self, obj: &dyn Display) -> Result<()>

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pub fn flush_output(&mut self) -> Result<()>

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pub fn set_stdout(&mut self, out: Box<dyn OutStream>)

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pub fn set_stdin(&mut self, inp: Box<dyn InStream>)

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pub fn dump_all_fns(&self) -> Result<()>

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pub fn dump_code(&self) -> Result<()>

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pub fn dump_fn_code(&self, name: SymID) -> Result<()>

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pub fn dump_macro_tbl(&self) -> Result<()>

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pub fn dump_symbol_tbl(&self) -> Result<()>

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pub fn dump_env_tbl(&self) -> Result<()>

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pub fn get_funcs_with_prefix(&self, prefix: &str) -> Vec<SymID>

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pub fn code_sz(&self) -> usize

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pub fn dump_fn_tbl(&self) -> Result<()>

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pub fn pmem(&self) -> &Vec<Op>

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pub fn freeze(&self) -> LispModule

Trait Implementations§

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impl Debug for R8VM

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for R8VM

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Send for R8VM

Auto Trait Implementations§

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impl !RefUnwindSafe for R8VM

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impl !Sync for R8VM

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impl Unpin for R8VM

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impl !UnwindSafe for R8VM

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where C: Color,

Set the background color generically. Read more
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fn black<'a>(&'a self) -> FgColorDisplay<'a, Black, Self>

Change the foreground color to black
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fn on_black<'a>(&'a self) -> BgColorDisplay<'a, Black, Self>

Change the background color to black
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fn red<'a>(&'a self) -> FgColorDisplay<'a, Red, Self>

Change the foreground color to red
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fn on_red<'a>(&'a self) -> BgColorDisplay<'a, Red, Self>

Change the background color to red
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fn green<'a>(&'a self) -> FgColorDisplay<'a, Green, Self>

Change the foreground color to green
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fn on_green<'a>(&'a self) -> BgColorDisplay<'a, Green, Self>

Change the background color to green
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fn yellow<'a>(&'a self) -> FgColorDisplay<'a, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>

Change the background color to yellow
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fn blue<'a>(&'a self) -> FgColorDisplay<'a, Blue, Self>

Change the foreground color to blue
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fn on_blue<'a>(&'a self) -> BgColorDisplay<'a, Blue, Self>

Change the background color to blue
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fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to magenta
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fn purple<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to purple
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fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to purple
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fn cyan<'a>(&'a self) -> FgColorDisplay<'a, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan<'a>(&'a self) -> BgColorDisplay<'a, Cyan, Self>

Change the background color to cyan
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fn white<'a>(&'a self) -> FgColorDisplay<'a, White, Self>

Change the foreground color to white
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fn on_white<'a>(&'a self) -> BgColorDisplay<'a, White, Self>

Change the background color to white
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fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>

Change the background color to the terminal default
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fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>

Change the background color to bright black
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fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>

Change the background color to bright red
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fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>

Change the background color to bright white
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fn bold<'a>(&'a self) -> BoldDisplay<'a, Self>

Make the text bold
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fn dimmed<'a>(&'a self) -> DimDisplay<'a, Self>

Make the text dim
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fn italic<'a>(&'a self) -> ItalicDisplay<'a, Self>

Make the text italicized
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fn underline<'a>(&'a self) -> UnderlineDisplay<'a, Self>

Make the text italicized
Make the text blink
Make the text blink (but fast!)
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fn reversed<'a>(&'a self) -> ReversedDisplay<'a, Self>

Swap the foreground and background colors
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fn hidden<'a>(&'a self) -> HiddenDisplay<'a, Self>

Hide the text
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fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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fn if_supports_color<'a, Out, ApplyFn>( &'a self, stream: Stream, apply: ApplyFn ) -> SupportsColorsDisplay<'a, Self, Out, ApplyFn>where ApplyFn: Fn(&'a Self) -> Out,

Apply a given transformation function to all formatters if the given stream supports at least basic ANSI colors, allowing you to conditionally apply given styles/colors. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.