[−][src]Enum spacebattleship::game::simple::Ship
Ship ID for the simple game.
Variants
Carrier: length 5.
Battleship: length 4.
Cruiser: length 3.
Submarine: length 3.
Destroyer: length 2.
Implementations
impl Ship
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pub const ALL: &'static [Ship]
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Get a slice containing a list of all ships.
pub fn len(self) -> usize
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Get the length of this ship type.
Trait Implementations
impl Clone for Ship
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impl Copy for Ship
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impl Debug for Ship
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impl Eq for Ship
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impl Hash for Ship
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fn hash<__H: Hasher>(&self, state: &mut __H)
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fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
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H: Hasher,
impl PartialEq<Ship> for Ship
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impl StructuralEq for Ship
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impl StructuralPartialEq for Ship
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Auto Trait Implementations
impl RefUnwindSafe for Ship
impl Send for Ship
impl Sync for Ship
impl Unpin for Ship
impl UnwindSafe for Ship
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> PlayerId for T where
T: Clone + Eq + Debug + Hash,
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T: Clone + Eq + Debug + Hash,
impl<T> ShipId for T where
T: Clone + Eq + Debug + Hash,
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T: Clone + Eq + Debug + Hash,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,