space_traders/models/
waypoint_trait.rs

1//! Generated by: <https://openapi-generator.tech>
2//!
3//! Version of specification: `2.0.0`
4
5use serde::{Deserialize, Serialize};
6
7///
8#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
9pub struct WaypointTrait {
10    /// The unique identifier of the trait.
11    #[serde(rename = "symbol")]
12    pub symbol: Symbol,
13    /// The name of the trait.
14    #[serde(rename = "name")]
15    pub name: String,
16    /// A description of the trait.
17    #[serde(rename = "description")]
18    pub description: String,
19}
20
21impl WaypointTrait {
22    /// Create value with optional fields set to `None`.
23    #[allow(clippy::too_many_arguments)]
24    pub fn new(symbol: Symbol, name: String, description: String) -> WaypointTrait {
25        WaypointTrait {
26            symbol,
27            name,
28            description,
29        }
30    }
31}
32
33/// The unique identifier of the trait.
34#[derive(Clone, Copy, Debug, Eq, PartialEq, Ord, PartialOrd, Hash, Serialize, Deserialize)]
35pub enum Symbol {
36    #[serde(rename = "UNCHARTED")]
37    Uncharted,
38    #[serde(rename = "MARKETPLACE")]
39    Marketplace,
40    #[serde(rename = "SHIPYARD")]
41    Shipyard,
42    #[serde(rename = "OUTPOST")]
43    Outpost,
44    #[serde(rename = "SCATTERED_SETTLEMENTS")]
45    ScatteredSettlements,
46    #[serde(rename = "SPRAWLING_CITIES")]
47    SprawlingCities,
48    #[serde(rename = "MEGA_STRUCTURES")]
49    MegaStructures,
50    #[serde(rename = "OVERCROWDED")]
51    Overcrowded,
52    #[serde(rename = "HIGH_TECH")]
53    HighTech,
54    #[serde(rename = "CORRUPT")]
55    Corrupt,
56    #[serde(rename = "BUREAUCRATIC")]
57    Bureaucratic,
58    #[serde(rename = "TRADING_HUB")]
59    TradingHub,
60    #[serde(rename = "INDUSTRIAL")]
61    Industrial,
62    #[serde(rename = "BLACK_MARKET")]
63    BlackMarket,
64    #[serde(rename = "RESEARCH_FACILITY")]
65    ResearchFacility,
66    #[serde(rename = "MILITARY_BASE")]
67    MilitaryBase,
68    #[serde(rename = "SURVEILLANCE_OUTPOST")]
69    SurveillanceOutpost,
70    #[serde(rename = "EXPLORATION_OUTPOST")]
71    ExplorationOutpost,
72    #[serde(rename = "MINERAL_DEPOSITS")]
73    MineralDeposits,
74    #[serde(rename = "COMMON_METAL_DEPOSITS")]
75    CommonMetalDeposits,
76    #[serde(rename = "PRECIOUS_METAL_DEPOSITS")]
77    PreciousMetalDeposits,
78    #[serde(rename = "RARE_METAL_DEPOSITS")]
79    RareMetalDeposits,
80    #[serde(rename = "METHANE_POOLS")]
81    MethanePools,
82    #[serde(rename = "ICE_CRYSTALS")]
83    IceCrystals,
84    #[serde(rename = "EXPLOSIVE_GASES")]
85    ExplosiveGases,
86    #[serde(rename = "STRONG_MAGNETOSPHERE")]
87    StrongMagnetosphere,
88    #[serde(rename = "VIBRANT_AURORAS")]
89    VibrantAuroras,
90    #[serde(rename = "SALT_FLATS")]
91    SaltFlats,
92    #[serde(rename = "CANYONS")]
93    Canyons,
94    #[serde(rename = "PERPETUAL_DAYLIGHT")]
95    PerpetualDaylight,
96    #[serde(rename = "PERPETUAL_OVERCAST")]
97    PerpetualOvercast,
98    #[serde(rename = "DRY_SEABEDS")]
99    DrySeabeds,
100    #[serde(rename = "MAGMA_SEAS")]
101    MagmaSeas,
102    #[serde(rename = "SUPERVOLCANOES")]
103    Supervolcanoes,
104    #[serde(rename = "ASH_CLOUDS")]
105    AshClouds,
106    #[serde(rename = "VAST_RUINS")]
107    VastRuins,
108    #[serde(rename = "MUTATED_FLORA")]
109    MutatedFlora,
110    #[serde(rename = "TERRAFORMED")]
111    Terraformed,
112    #[serde(rename = "EXTREME_TEMPERATURES")]
113    ExtremeTemperatures,
114    #[serde(rename = "EXTREME_PRESSURE")]
115    ExtremePressure,
116    #[serde(rename = "DIVERSE_LIFE")]
117    DiverseLife,
118    #[serde(rename = "SCARCE_LIFE")]
119    ScarceLife,
120    #[serde(rename = "FOSSILS")]
121    Fossils,
122    #[serde(rename = "WEAK_GRAVITY")]
123    WeakGravity,
124    #[serde(rename = "STRONG_GRAVITY")]
125    StrongGravity,
126    #[serde(rename = "CRUSHING_GRAVITY")]
127    CrushingGravity,
128    #[serde(rename = "TOXIC_ATMOSPHERE")]
129    ToxicAtmosphere,
130    #[serde(rename = "CORROSIVE_ATMOSPHERE")]
131    CorrosiveAtmosphere,
132    #[serde(rename = "BREATHABLE_ATMOSPHERE")]
133    BreathableAtmosphere,
134    #[serde(rename = "JOVIAN")]
135    Jovian,
136    #[serde(rename = "ROCKY")]
137    Rocky,
138    #[serde(rename = "VOLCANIC")]
139    Volcanic,
140    #[serde(rename = "FROZEN")]
141    Frozen,
142    #[serde(rename = "SWAMP")]
143    Swamp,
144    #[serde(rename = "BARREN")]
145    Barren,
146    #[serde(rename = "TEMPERATE")]
147    Temperate,
148    #[serde(rename = "JUNGLE")]
149    Jungle,
150    #[serde(rename = "OCEAN")]
151    Ocean,
152    #[serde(rename = "STRIPPED")]
153    Stripped,
154}
155
156impl Default for Symbol {
157    fn default() -> Symbol {
158        Self::Uncharted
159    }
160}