space_traders_api/models/
ship_modification_transaction.rs

1/*
2 * SpaceTraders API
3 *
4 * SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe.  The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server.  ```json http {   \"method\": \"GET\",   \"url\": \"https://api.spacetraders.io/v2\", } ```  Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community.  We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.   
5 *
6 * The version of the OpenAPI document: 2.3.0
7 * Contact: joel@spacetraders.io
8 * Generated by: https://openapi-generator.tech
9 */
10
11use crate::models;
12use serde::{Deserialize, Serialize};
13
14/// ShipModificationTransaction : Result of a transaction for a ship modification, such as installing a mount or a module.
15#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
16pub struct ShipModificationTransaction {
17    /// The symbol of the waypoint where the transaction took place.
18    #[serde(rename = "waypointSymbol")]
19    pub waypoint_symbol: String,
20    /// The symbol of the ship that made the transaction.
21    #[serde(rename = "shipSymbol")]
22    pub ship_symbol: String,
23    /// The symbol of the trade good.
24    #[serde(rename = "tradeSymbol")]
25    pub trade_symbol: String,
26    /// The total price of the transaction.
27    #[serde(rename = "totalPrice")]
28    pub total_price: i32,
29    /// The timestamp of the transaction.
30    #[serde(rename = "timestamp")]
31    pub timestamp: String,
32}
33
34impl ShipModificationTransaction {
35    /// Result of a transaction for a ship modification, such as installing a mount or a module.
36    pub fn new(waypoint_symbol: String, ship_symbol: String, trade_symbol: String, total_price: i32, timestamp: String) -> ShipModificationTransaction {
37        ShipModificationTransaction {
38            waypoint_symbol,
39            ship_symbol,
40            trade_symbol,
41            total_price,
42            timestamp,
43        }
44    }
45}
46