space_traders_api/models/
deliver_contract_request.rs

1/*
2 * SpaceTraders API
3 *
4 * SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe.  The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server.  ```json http {   \"method\": \"GET\",   \"url\": \"https://api.spacetraders.io/v2\", } ```  Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community.  We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.   
5 *
6 * The version of the OpenAPI document: 2.3.0
7 * Contact: joel@spacetraders.io
8 * Generated by: https://openapi-generator.tech
9 */
10
11use crate::models;
12use serde::{Deserialize, Serialize};
13
14#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
15pub struct DeliverContractRequest {
16    /// Symbol of a ship located in the destination to deliver a contract and that has a good to deliver in its cargo.
17    #[serde(rename = "shipSymbol")]
18    pub ship_symbol: String,
19    /// The symbol of the good to deliver.
20    #[serde(rename = "tradeSymbol")]
21    pub trade_symbol: String,
22    /// Amount of units to deliver.
23    #[serde(rename = "units")]
24    pub units: i32,
25}
26
27impl DeliverContractRequest {
28    pub fn new(ship_symbol: String, trade_symbol: String, units: i32) -> DeliverContractRequest {
29        DeliverContractRequest {
30            ship_symbol,
31            trade_symbol,
32            units,
33        }
34    }
35}
36