space_traders_api/models/ship_modification_transaction.rs
1/*
2 * SpaceTraders API
3 *
4 * SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe. The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server. ```json http { \"method\": \"GET\", \"url\": \"https://api.spacetraders.io/v2\", } ``` Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community. We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.
5 *
6 * The version of the OpenAPI document: 2.3.0
7 * Contact: joel@spacetraders.io
8 * Generated by: https://openapi-generator.tech
9 */
10
11use crate::models;
12use serde::{Deserialize, Serialize};
13
14/// ShipModificationTransaction : Result of a transaction for a ship modification, such as installing a mount or a module.
15#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
16pub struct ShipModificationTransaction {
17 /// The symbol of the waypoint where the transaction took place.
18 #[serde(rename = "waypointSymbol")]
19 pub waypoint_symbol: String,
20 /// The symbol of the ship that made the transaction.
21 #[serde(rename = "shipSymbol")]
22 pub ship_symbol: String,
23 /// The symbol of the trade good.
24 #[serde(rename = "tradeSymbol")]
25 pub trade_symbol: String,
26 /// The total price of the transaction.
27 #[serde(rename = "totalPrice")]
28 pub total_price: i32,
29 /// The timestamp of the transaction.
30 #[serde(rename = "timestamp")]
31 pub timestamp: String,
32}
33
34impl ShipModificationTransaction {
35 /// Result of a transaction for a ship modification, such as installing a mount or a module.
36 pub fn new(waypoint_symbol: String, ship_symbol: String, trade_symbol: String, total_price: i32, timestamp: String) -> ShipModificationTransaction {
37 ShipModificationTransaction {
38 waypoint_symbol,
39 ship_symbol,
40 trade_symbol,
41 total_price,
42 timestamp,
43 }
44 }
45}
46