space_traders_api/models/
patch_ship_nav_200_response_data.rs

1/*
2 * SpaceTraders API
3 *
4 * SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe.  The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server.  ```json http {   \"method\": \"GET\",   \"url\": \"https://api.spacetraders.io/v2\", } ```  Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community.  We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.   
5 *
6 * The version of the OpenAPI document: 2.3.0
7 * Contact: joel@spacetraders.io
8 * Generated by: https://openapi-generator.tech
9 */
10
11use crate::models;
12use serde::{Deserialize, Serialize};
13
14#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
15pub struct PatchShipNav200ResponseData {
16    #[serde(rename = "nav")]
17    pub nav: Box<models::ShipNav>,
18    #[serde(rename = "fuel")]
19    pub fuel: Box<models::ShipFuel>,
20    #[serde(rename = "events")]
21    pub events: Vec<models::ShipConditionEvent>,
22}
23
24impl PatchShipNav200ResponseData {
25    pub fn new(nav: models::ShipNav, fuel: models::ShipFuel, events: Vec<models::ShipConditionEvent>) -> PatchShipNav200ResponseData {
26        PatchShipNav200ResponseData {
27            nav: Box::new(nav),
28            fuel: Box::new(fuel),
29            events,
30        }
31    }
32}
33