#[on_entity]Expand description
A method wrapped with #[on_entity] macro is called whenever an entity is created, updated or deleted.
ยงExamples
#[on_entity]
fn entity(&mut self, ctx: &Context, event: EntityEvents, entity: &Entity) -> ObserverResult {
Ok(())
}#[on_entity("CCitadelPlayerPawn")] // Will be called for entities with class "CCitadelPlayerPawn"
fn entity(&mut self, ctx: &Context, entity: &Entity) -> ObserverResult {
Ok(())
}#[on_entity]
fn entity(&mut self, entity: &Entity) -> ObserverResult {
Ok(())
}