1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
pub mod frame;
pub mod header;
pub mod packet;

use std:: {
    fs::File,
    vec::Vec,
    io::{Read, Seek, SeekFrom},
    thread, path::PathBuf,
};

use async_channel::{self, Receiver, Sender};
use buf_redux::BufReader;

//use kdam::{tqdm, BarExt};

use self::{
    frame::{ Frame, FrameIndex, DataTablesData, Command, },
    header::DemoHeader,
    packet::netmessage::{
        NetMessage,
        GameEventListData,
        ServerInfoData,
        UserMessageData,
    },
    packet::usermessage::{
        UserMessage,
    }
};

#[derive(Debug, Clone)]
pub struct DemoFile {
    pub path: PathBuf,
    pub header: DemoHeader,
    pub frames: Vec<frame::Frame>,
    pub sign_on_frames: Vec<Frame>
}

impl DemoFile {
    pub fn open(filepath: &PathBuf) -> Result<Self, String> {
        let file = match File::open(filepath) {
            Ok(file) => file,
            Err(e) => match e.kind() {
                std::io::ErrorKind::NotFound => return Err(format!("file '{}' not found", filepath.to_str().unwrap())),
                _ => return Err(String::from("an unexpected file error occured"))
            }
        };

        let mut reader = BufReader::new(file);

        // read header
        let header = match DemoHeader::from_readable(&mut reader) {
            Ok(h) => h,
            Err(e) => return Err(format!("couldn't parse header: {e}"))
        };

        // read sign on data
        let mut sign_on_data: Vec<u8> = Vec::new();
        sign_on_data.resize(header.sign_on_length.try_into().unwrap(), 0);
        match reader.read_exact(sign_on_data.as_mut_slice()) {
            Ok(()) => {},
            Err(_) => return Err(String::from("couldn't read sign_on_data"))
        }

        // parse sign on data
        let mut sod_reader = BufReader::with_capacity(sign_on_data.len(), sign_on_data.as_slice());
        sod_reader.read_into_buf().unwrap();
        let mut sign_on_frames = Vec::new();

        while sod_reader.buf_len() > 0 {
            let frame_index = match FrameIndex::from_readable(&mut sod_reader) {
                Ok(fi) => fi,
                Err(e) => return Err(format!(
                    "invalid or corrupt sign_on_data: {:?}", e
                ))
            };

            sign_on_frames.push(Frame::from_frame_index(frame_index)?);
        }

        // index frames

        // we'll index frames on the main thread, while worker threads parse the frames
        //    main thread: index frames and send to worker threads, receive completed work
        // worker threads: parse frames and send results back to main thread

        // setup data channel
        let (tx_to_workers, rx_from_main) = async_channel::unbounded();
        let (tx_to_main, rx_from_workers) = async_channel::unbounded();

        // build and spawn worker threads
        let core_count: usize = thread::available_parallelism()
            .expect("couldn't get available cores")
            .into();

            let mut worker_threads = Vec::new();
            for i in 0..core_count {
                let rx = rx_from_main.clone();
                let tx = tx_to_main.clone();
                match thread::Builder::new()
                .name(format!("frame parser thread {i}"))
                .spawn(move || Self::worker_thread_receive_parse_and_send(rx, tx)) {
                    Ok(h) => worker_threads.push(h),
                    Err(e) => return Err(format!("couldn't spawn frame worker thread[{i}]: {e}"))
                };
            }
        drop(tx_to_main);
        drop(rx_from_main);

        Self::index_and_send_frames(reader, &tx_to_workers)?;
        drop(tx_to_workers);

        let frames = match Self::receive_parsed_frames(&rx_from_workers){
            Ok(f) => f,
            Err(e) => return Err(e.into())
        };
        drop(rx_from_workers);

        for join_handle in worker_threads {
            join_handle.join().unwrap();
        }

        Ok(
            DemoFile {
                frames,
                header,
                sign_on_frames,
                path: filepath.clone(),
            }
        )
    }

    fn receive_parsed_frames(rx: &Receiver<Result<Frame, &'static str>>) -> Result<Vec<Frame>, &'static str> {
        let mut frames = Vec::new();

        // receive frames (out of order)
        loop {
            match rx.recv_blocking() {
                Ok(frame) => {
                    frames.push(frame?);
                    //pb.update(1);
                },
                Err(_) => break
            };
        }

        // order frames and return
        frames.sort_unstable_by_key(|f| f.tick);
        Ok(frames)
    }

    fn index_and_send_frames(mut reader: impl Read + Seek, tx: &Sender<FrameIndex>) -> Result<(), String> {
        let current_location = reader.stream_position().unwrap();
        let file_length = match reader.seek(SeekFrom::End(0)) {
            Ok(n) => n,
            Err(_) => return Err(String::from("couldn't get eof"))
        };
        reader.seek(SeekFrom::Start(current_location)).unwrap();

        loop {
            let file_position = reader.stream_position().unwrap();

            if file_position >= file_length {
                if file_position != file_length {
                    return Err(String::from("bad frame index read"))
                }
                return Ok(())
            }

            let frame_index = match FrameIndex::from_readable(&mut reader) {
                Ok(fi) => fi,
                Err(e) => return Err(format!("error occured parsing frame index: {:?}", e))
            };

            if let Err(e) = tx.send_blocking(frame_index) {
                return Err(format!("error occured sending frame index: {e}"))
            }
        }
    }

    fn worker_thread_receive_parse_and_send(rx: Receiver<FrameIndex>, tx: Sender<Result<Frame, &'static str>>) {
        loop {
            let frame_index = match rx.recv_blocking() {
                Ok(f) => f,
                Err(_) => return
            };

            // parse and send data
            let frame = frame::Frame::from_frame_index(frame_index);
            tx.send_blocking(frame).unwrap()
        }
    }

    pub fn get_data_tables(self: &Self) -> Vec<&DataTablesData> {
        let mut dtables = Vec::new();
        for f in &self.sign_on_frames {
            match &f.command {
                Command::DataTables(dt) => dtables.push(dt),
                _ => {}
            }
        }
        dtables
    }

    pub fn get_server_info(self: &Self) -> Option<&ServerInfoData> {
        for f in &self.sign_on_frames {
            match &f.command {
                Command::SignOn(pd) => {
                    for msg in &pd.network_messages {
                        if let Some(nmsg) = &msg.message {
                            match nmsg {
                                NetMessage::ServerInfo(si) => return Some(si),
                                _ => continue
                            }
                        }
                    }
                },
                _ => continue
            }
        }
        None
    }

    fn get_game_event_list(self: &Self) -> Option<&GameEventListData> {
        for f in &self.sign_on_frames {
            match &f.command {
                Command::SignOn(pd) => {
                    for msg in &pd.network_messages {
                        if let Some(nmsg) = &msg.message {
                            match nmsg {
                                NetMessage::GameEventList(gel) => return Some(gel),
                                _ => continue
                            }
                        }
                    }
                },
                _ => continue
            }
        }
        None
    }

    pub fn get_full_game_events(self: &Self) -> Vec<FullGameEvent> {
        let mut events = Vec::new();

        let game_event_list = match self.get_game_event_list() {
            Some(gel) => gel,
            None => return events
        };

        for frame_index in 0..self.frames.len() {
            let f = &self.frames[frame_index];
            match &f.command {
                Command::Packet(pd) => {
                    for message_index in 0..pd.network_messages.len() {
                        let msg = &pd.network_messages[message_index];
                        if let Some(nmsg) = &msg.message {
                            match &nmsg {
                                NetMessage::GameEvent(ge) => {
                                    let event_id = ge.event_id.unwrap();
                                    let mut event_listing = None;

                                    // find the game event listing
                                    for listing in &game_event_list.Descriptors {
                                        if event_id == listing.event_id.unwrap() {
                                            event_listing = Some(listing);
                                            break;
                                        }
                                    }

                                    let event_listing = event_listing.unwrap();
                                    assert_eq!(event_listing.DescriptorKeys.len(), ge.GameEventKeys.len());

                                    let mut event_keys = Vec::new();
                                    for i in 0..ge.GameEventKeys.len() {
                                        let listing = &event_listing.DescriptorKeys[i];
                                        let ev = &ge.GameEventKeys[i];
                                        assert_eq!(listing.key_type.unwrap(), ev.val_type.unwrap());

                                        let key_type: FullGameEventKeyType = listing.key_type.unwrap().try_into().unwrap();
                                        let key_name = listing.key_name.as_ref().unwrap().clone();

                                        let mut val_string = None;
                                        let mut val_float = None;
                                        let mut val_int = None;
                                        let mut val_bool = None;

                                        match key_type {
                                            FullGameEventKeyType::String => val_string = ev.val_string.clone(),
                                            FullGameEventKeyType::Float => val_float = ev.val_float.clone(),
                                            FullGameEventKeyType::Long => val_int = ev.val_long.clone(),
                                            FullGameEventKeyType::Byte => val_int = ev.val_byte.clone(),
                                            FullGameEventKeyType::Short => val_int = ev.val_short.clone(),
                                            FullGameEventKeyType::Bool => val_bool = Some(*ev.val_bool.as_ref().unwrap() > 0)
                                        }

                                        event_keys.push(FullGameEventKey{
                                            key_name,
                                            key_type,
                                            val_string,
                                            val_float,
                                            val_int,
                                            val_bool
                                        });
                                    }
                                    let event_name = event_listing.name.as_ref().unwrap().clone();
                                    let event_tick = f.tick;
                                    events.push( FullGameEvent {
                                        event_id,
                                        event_name,
                                        event_keys,
                                        event_tick,
                                        frame_index,
                                        message_index,
                                    })
                                },
                                _ => continue
                            }
                        };
                    }
                },
                _ => continue
            }
        }

        events
    }


    fn get_all_user_message_data(self: &Self) -> Vec<(usize, usize, i32, &UserMessageData)> {
        let mut user_message_data = Vec::new();

        for it in 0..self.frames.len() {
            let f = &self.frames[it];
            let tick = f.tick;
            if let Command::Packet(pd) = &f.command {
                for jt in 0..pd.network_messages.len() {
                    let nmsg = &pd.network_messages[jt];
                    let msg = nmsg.message.as_ref().unwrap();
                    match msg {
                        NetMessage::UserMessage(umd) => {
                            user_message_data.push((it, jt, tick, umd));
                        },
                        _ => continue
                    }
                }
            }
        }

        user_message_data
    }

    pub fn get_user_messages(self: &Self) -> Vec<ParsedUserMessage> {
        let mut user_messages = Vec::new();

        let all_user_message_data = self.get_all_user_message_data();

        for msg in all_user_message_data {
            let data = msg.3.msg_data.as_ref().unwrap();
            let mut reader = BufReader::with_capacity(data.len(), data.as_slice());
            reader.read_into_buf().unwrap();

            match UserMessage::parse_from_id_and_bufredux_reader(msg.3.msg_type.unwrap(), &mut reader) {
                Ok((inner_msg, warns)) => user_messages.push( ParsedUserMessage {
                    frame_index: msg.0,
                    message_index: msg.1,
                    tick: msg.2,
                    message_return: packet::MessageParseReturn {
                        message: Some(inner_msg),
                        warnings: Some(warns),
                        err: None,
                    }
                }),
                Err(e) => user_messages.push( ParsedUserMessage {
                    frame_index: msg.0,
                    message_index: msg.1,
                    tick: msg.2,
                    message_return: packet::MessageParseReturn {
                        message: None,
                        warnings: None,
                        err: Some(e)
                    }
                })
            }
        }

        user_messages
    }
}

#[derive(Debug, Clone)]
pub struct ParsedUserMessage {
    pub frame_index: usize,
    pub message_index: usize,
    pub message_return: packet::MessageParseReturn<UserMessage>,
    pub tick: i32,
}

#[derive(Debug, Clone)]
pub struct FullGameEvent {
    pub event_name: String,
    pub event_id: u64,
    pub event_tick: i32,
    pub event_keys: Vec<FullGameEventKey>,
    pub frame_index: usize,
    pub message_index: usize,
}

#[derive(Debug, Clone)]
pub struct FullGameEventKey {
    pub   key_name: String,
    pub   key_type: FullGameEventKeyType,
    pub val_string: Option<String>,
    pub  val_float: Option<f32>,
    pub    val_int: Option<u64>,
    pub   val_bool: Option<bool>
}

#[derive(Debug, Clone)]
pub enum FullGameEventKeyType {
    String,
    Float,
    Long,
    Short,
    Byte,
    Bool
}

impl TryFrom<u64> for FullGameEventKeyType {
    type Error = &'static str;
    fn try_from(value: u64) -> Result<Self, Self::Error> {
        match value {
            1 => Ok(FullGameEventKeyType::String),
            2 => Ok(FullGameEventKeyType::Float),
            3 => Ok(FullGameEventKeyType::Long),
            4 => Ok(FullGameEventKeyType::Short),
            5 => Ok(FullGameEventKeyType::Byte),
            6 => Ok(FullGameEventKeyType::Bool),
            _ => Err("unknown key type")
        }
    }
}