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use sounding_base::Sounding;
use error::*;
macro_rules! validate_f64_positive {
($var:expr, $var_name:expr, $err_list:ident) => {
if let Some(val) = $var {
if val < 0.0 {
$err_list.push_error(Err(ValidationError::InvalidNegativeValue($var_name, val)));
}
}
};
}
macro_rules! validate_wind_direction {
($var:expr, $err_list:ident) => {
if let Some(val) = $var {
if val < 0.0 || val > 360.0 {
$err_list.push_error(Err(ValidationError::InvalidWindDirection(val)));
}
}
};
}
pub fn validate(snd: &Sounding) -> Result<(), ValidationErrors> {
use sounding_base::Profile;
use sounding_base::Surface;
let mut err_return = ValidationErrors::new();
let pressure = snd.get_profile(Profile::Pressure);
err_return.push_error(check_pressure_exists(pressure));
let len = pressure.len();
let temperature = snd.get_profile(Profile::Temperature);
let wet_bulb = snd.get_profile(Profile::WetBulb);
let dew_point = snd.get_profile(Profile::DewPoint);
let theta_e = snd.get_profile(Profile::ThetaE);
let direction = snd.get_profile(Profile::WindDirection);
let speed = snd.get_profile(Profile::WindSpeed);
let omega = snd.get_profile(Profile::PressureVerticalVelocity);
let height = snd.get_profile(Profile::GeopotentialHeight);
let cloud_fraction = snd.get_profile(Profile::CloudFraction);
err_return.push_error(validate_vector_len(temperature, len, "Temperature"));
err_return.push_error(validate_vector_len(wet_bulb, len, "Wet bulb temperature"));
err_return.push_error(validate_vector_len(dew_point, len, "Dew point"));
err_return.push_error(validate_vector_len(theta_e, len, "Theta-e"));
err_return.push_error(validate_vector_len(direction, len, "Wind direction"));
err_return.push_error(validate_vector_len(speed, len, "wind speed"));
err_return.push_error(validate_vector_len(
omega,
len,
"Omega (pressure vertical velocity)",
));
err_return.push_error(validate_vector_len(height, len, "Height"));
err_return.push_error(validate_vector_len(cloud_fraction, len, "Cloud fraction"));
err_return.push_error(check_vertical_height_pressure(snd));
check_temp_wet_bulb_dew_point(snd, &mut err_return);
for spd in speed {
validate_f64_positive!(*spd, "Wind speed", err_return);
}
for dir in direction {
validate_wind_direction!(*dir, err_return);
}
for cld in cloud_fraction {
validate_f64_positive!(*cld, "Cloud fraction", err_return);
}
validate_f64_positive!(
snd.get_surface_value(Surface::LowCloud),
"Low cloud",
err_return
);
validate_f64_positive!(
snd.get_surface_value(Surface::MidCloud),
"Mid cloud",
err_return
);
validate_f64_positive!(
snd.get_surface_value(Surface::HighCloud),
"Hi cloud",
err_return
);
validate_f64_positive!(
snd.get_surface_value(Surface::WindSpeed),
"Surface wind speed",
err_return
);
validate_wind_direction!(snd.get_surface_value(Surface::WindDirection), err_return);
validate_f64_positive!(snd.get_surface_value(Surface::MSLP), "MSLP", err_return);
validate_f64_positive!(
snd.get_surface_value(Surface::StationPressure),
"Station pressure",
err_return
);
err_return.check_any()
}
fn check_pressure_exists(pressure: &[Option<f64>]) -> Result<(), ValidationError> {
if pressure.is_empty() {
Err(ValidationError::NoPressureProfile)
} else {
Ok(())
}
}
fn validate_vector_len(
vec: &[Option<f64>],
len: usize,
var_name: &'static str,
) -> Result<(), ValidationError> {
if !vec.is_empty() && vec.len() != len {
Err(ValidationError::InvalidVectorLength(
var_name,
vec.len(),
len,
))
} else {
Ok(())
}
}
fn check_vertical_height_pressure(snd: &Sounding) -> Result<(), ValidationError> {
use sounding_base::Profile::{GeopotentialHeight, Pressure};
use sounding_base::Surface::StationPressure;
let pressure = snd.get_profile(Pressure);
let mut pressure_one_level_down = snd.get_surface_value(StationPressure)
.unwrap_or(::std::f64::MAX);
for pres in pressure.iter().filter_map(|pres| *pres) {
if pressure_one_level_down < pres {
return Err(ValidationError::PressureNotDecreasingWithHeight);
}
pressure_one_level_down = pres;
}
let height = snd.get_profile(GeopotentialHeight);
let mut height_one_level_down = snd.get_station_info()
.elevation()
.unwrap_or(::std::f64::MIN);
for hght in height.iter().filter_map(|hght| *hght) {
if height_one_level_down > hght {
return Err(ValidationError::PressureNotDecreasingWithHeight);
}
height_one_level_down = hght;
}
Ok(())
}
fn check_temp_wet_bulb_dew_point(snd: &Sounding, ve: &mut ValidationErrors) {
use sounding_base::Profile::{DewPoint, Temperature, WetBulb};
let temperature = snd.get_profile(Temperature);
let wet_bulb = snd.get_profile(WetBulb);
let dew_point = snd.get_profile(DewPoint);
for (t, wb) in temperature.iter().zip(wet_bulb.iter()) {
if let (Some(t), Some(wb)) = (*t, *wb) {
if t < wb {
ve.push_error(Err(ValidationError::TemperatureLessThanWetBulb(t, wb)));
}
}
}
for (t, dp) in temperature.iter().zip(dew_point.iter()) {
if let (Some(t), Some(dp)) = (*t, *dp) {
if t < dp {
ve.push_error(Err(ValidationError::TemperatureLessThanDewPoint(t, dp)));
}
}
}
for (wb, dp) in wet_bulb.iter().zip(dew_point.iter()) {
if let (Some(wb), Some(dp)) = (*wb, *dp) {
if wb < dp {
ve.push_error(Err(ValidationError::WetBulbLessThanDewPoint(wb, dp)));
}
}
}
}