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solverforge_solver/phase/localsearch/
phase.rs

1//! Local search phase implementation.
2
3use std::fmt::Debug;
4use std::marker::PhantomData;
5use std::time::Instant;
6
7use rand::rngs::SmallRng;
8use rand::SeedableRng;
9use solverforge_core::domain::PlanningSolution;
10use solverforge_scoring::{RecordingScoreDirector, ScoreDirector};
11use tracing::{debug, info, trace};
12
13use crate::heuristic::r#move::{Move, MoveArena};
14use crate::heuristic::selector::MoveSelector;
15use crate::phase::localsearch::{Acceptor, LocalSearchForager};
16use crate::phase::Phase;
17use crate::scope::{PhaseScope, SolverScope, StepScope};
18
19/// Local search phase that improves an existing solution.
20///
21/// This phase iteratively:
22/// 1. Generates candidate moves into an arena
23/// 2. Evaluates each move by index
24/// 3. Accepts/rejects based on the acceptor
25/// 4. Takes ownership of the best accepted move from arena
26///
27/// # Type Parameters
28/// * `S` - The planning solution type
29/// * `M` - The move type
30/// * `MS` - The move selector type
31/// * `A` - The acceptor type
32/// * `Fo` - The forager type
33///
34/// # Zero-Clone Design
35///
36/// Uses index-based foraging. The forager stores `(usize, Score)` pairs.
37/// When a move is selected, ownership transfers via `arena.take(index)`.
38/// Moves are NEVER cloned.
39pub struct LocalSearchPhase<S, M, MS, A, Fo>
40where
41    S: PlanningSolution,
42    M: Move<S>,
43    MS: MoveSelector<S, M>,
44    A: Acceptor<S>,
45    Fo: LocalSearchForager<S, M>,
46{
47    move_selector: MS,
48    acceptor: A,
49    forager: Fo,
50    arena: MoveArena<M>,
51    step_limit: Option<u64>,
52    _phantom: PhantomData<fn() -> (S, M)>,
53}
54
55impl<S, M, MS, A, Fo> LocalSearchPhase<S, M, MS, A, Fo>
56where
57    S: PlanningSolution,
58    M: Move<S> + 'static,
59    MS: MoveSelector<S, M>,
60    A: Acceptor<S>,
61    Fo: LocalSearchForager<S, M>,
62{
63    /// Creates a new local search phase.
64    pub fn new(move_selector: MS, acceptor: A, forager: Fo, step_limit: Option<u64>) -> Self {
65        Self {
66            move_selector,
67            acceptor,
68            forager,
69            arena: MoveArena::new(),
70            step_limit,
71            _phantom: PhantomData,
72        }
73    }
74}
75
76impl<S, M, MS, A, Fo> Debug for LocalSearchPhase<S, M, MS, A, Fo>
77where
78    S: PlanningSolution,
79    M: Move<S>,
80    MS: MoveSelector<S, M> + Debug,
81    A: Acceptor<S> + Debug,
82    Fo: LocalSearchForager<S, M> + Debug,
83{
84    fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
85        f.debug_struct("LocalSearchPhase")
86            .field("move_selector", &self.move_selector)
87            .field("acceptor", &self.acceptor)
88            .field("forager", &self.forager)
89            .field("arena", &self.arena)
90            .field("step_limit", &self.step_limit)
91            .finish()
92    }
93}
94
95impl<S, D, M, MS, A, Fo> Phase<S, D> for LocalSearchPhase<S, M, MS, A, Fo>
96where
97    S: PlanningSolution,
98    D: ScoreDirector<S>,
99    M: Move<S>,
100    MS: MoveSelector<S, M>,
101    A: Acceptor<S>,
102    Fo: LocalSearchForager<S, M>,
103{
104    fn solve(&mut self, solver_scope: &mut SolverScope<S, D>) {
105        let mut phase_scope = PhaseScope::new(solver_scope, 0);
106        let phase_index = phase_scope.phase_index();
107
108        // Calculate initial score
109        let mut last_step_score = phase_scope.calculate_score();
110
111        info!(
112            event = "phase_start",
113            phase = "Local Search",
114            phase_index = phase_index,
115        );
116
117        // Notify acceptor of phase start
118        self.acceptor.phase_started(&last_step_score);
119
120        let start_time = Instant::now();
121        let mut local_moves_evaluated: u64 = 0;
122        let mut last_progress_time = Instant::now();
123        let mut last_progress_moves: u64 = 0;
124        let mut rng = SmallRng::from_os_rng();
125
126        loop {
127            // Check early termination
128            if phase_scope.solver_scope().should_terminate() {
129                break;
130            }
131
132            // Check step limit
133            if let Some(limit) = self.step_limit {
134                if phase_scope.step_count() >= limit {
135                    break;
136                }
137            }
138
139            let mut step_scope = StepScope::new(&mut phase_scope);
140
141            // Reset forager and acceptor for this step.
142            // Pass best and last-step scores so foragers that implement
143            // pick-early-on-improvement strategies know their reference targets.
144            let best_score = step_scope
145                .phase_scope()
146                .solver_scope()
147                .best_score()
148                .copied()
149                .unwrap_or(last_step_score);
150            self.forager.step_started(best_score, last_step_score);
151            self.acceptor.step_started();
152
153            // Regenerate moves every step so the move space reflects the
154            // current solution topology. This is essential for list variables
155            // (VRP-style) where positions change after each accepted move.
156            self.arena.reset();
157            self.arena
158                .extend(self.move_selector.iter_moves(step_scope.score_director()));
159
160            // Shuffle arena in-place — O(n) Fisher-Yates, no allocation
161            self.arena.shuffle(&mut rng);
162
163            // Evaluate moves by index
164            for i in 0..self.arena.len() {
165                local_moves_evaluated += 1;
166
167                // Log progress every ~8k moves (avoids Instant::now() syscall per move)
168                if local_moves_evaluated & 0x1FFF == 0 {
169                    let now = Instant::now();
170                    if now.duration_since(last_progress_time).as_secs() >= 1 {
171                        let moves_delta = local_moves_evaluated - last_progress_moves;
172                        let elapsed_secs = now.duration_since(last_progress_time).as_secs_f64();
173                        let current_speed = (moves_delta as f64 / elapsed_secs) as u64;
174                        debug!(
175                            event = "progress",
176                            steps = step_scope.step_index(),
177                            moves_evaluated = local_moves_evaluated,
178                            speed = current_speed,
179                            score = %last_step_score,
180                        );
181                        last_progress_time = now;
182                        last_progress_moves = local_moves_evaluated;
183                    }
184                }
185
186                let m = self.arena.get(i).unwrap();
187
188                if !m.is_doable(step_scope.score_director()) {
189                    // Record as evaluated but not accepted
190                    step_scope
191                        .phase_scope_mut()
192                        .solver_scope_mut()
193                        .stats_mut()
194                        .record_move(false);
195                    continue;
196                }
197
198                // Use RecordingScoreDirector for automatic undo
199                // This correctly handles state rollback for all moves including
200                // accepted-but-not-improving sidesteps (>= acceptance)
201                let move_score = {
202                    let mut recording =
203                        RecordingScoreDirector::new(step_scope.score_director_mut());
204
205                    // Execute move
206                    m.do_move(&mut recording);
207
208                    // Calculate resulting score
209                    let score = recording.calculate_score();
210
211                    // Undo the move - state is fully restored regardless of acceptance
212                    recording.undo_changes();
213
214                    score
215                };
216
217                // Record score calculation (RecordingScoreDirector bypasses scope interceptor)
218                step_scope
219                    .phase_scope_mut()
220                    .solver_scope_mut()
221                    .stats_mut()
222                    .record_score_calculation();
223
224                // Check if accepted (>= allows sidesteps for plateau exploration)
225                let accepted = self.acceptor.is_accepted(&last_step_score, &move_score);
226
227                // Record move evaluation in solver stats
228                step_scope
229                    .phase_scope_mut()
230                    .solver_scope_mut()
231                    .stats_mut()
232                    .record_move(accepted);
233
234                trace!(
235                    event = "step",
236                    step = step_scope.step_index(),
237                    move_index = i,
238                    score = %move_score,
239                    accepted = accepted,
240                );
241
242                // Add index to forager if accepted (not the move itself)
243                if accepted {
244                    self.forager.add_move_index(i, move_score);
245                }
246
247                // Check if forager wants to quit early
248                if self.forager.is_quit_early() {
249                    break;
250                }
251            }
252
253            // Pick the best accepted move index
254            if let Some((selected_index, selected_score)) = self.forager.pick_move_index() {
255                // Execute the selected move permanently (by reference — no ownership needed).
256                // The RecordingScoreDirector already undid the evaluation,
257                // so this is a fresh application of the chosen move.
258                self.arena
259                    .get(selected_index)
260                    .unwrap()
261                    .do_move(step_scope.score_director_mut());
262                step_scope.set_step_score(selected_score);
263
264                // Update last step score
265                last_step_score = selected_score;
266
267                // Update best solution if improved
268                step_scope.phase_scope_mut().update_best_solution();
269            }
270            // else: no accepted moves this step — that's fine, the acceptor
271            // history still needs to advance so Late Acceptance / SA / etc.
272            // can eventually escape the local optimum.
273
274            // Always notify acceptor that step ended. For stateful acceptors
275            // (Late Acceptance, Simulated Annealing, Great Deluge, SCHC),
276            // the history must advance every step — even steps where no move
277            // was accepted — otherwise the acceptor state stalls.
278            self.acceptor.step_ended(&last_step_score);
279
280            step_scope.complete();
281        }
282
283        // Notify acceptor of phase end
284        self.acceptor.phase_ended();
285
286        let duration = start_time.elapsed();
287        let steps = phase_scope.step_count();
288        let secs = duration.as_secs_f64();
289        let speed = if secs > 0.0 {
290            (local_moves_evaluated as f64 / secs) as u64
291        } else {
292            0
293        };
294
295        let stats = phase_scope.solver_scope().stats();
296        let acceptance_rate = stats.acceptance_rate() * 100.0;
297        let calc_speed = if secs > 0.0 {
298            (stats.score_calculations as f64 / secs) as u64
299        } else {
300            0
301        };
302
303        let best_score_str = phase_scope
304            .solver_scope()
305            .best_score()
306            .map(|s| format!("{}", s))
307            .unwrap_or_else(|| "none".to_string());
308
309        info!(
310            event = "phase_end",
311            phase = "Local Search",
312            phase_index = phase_index,
313            duration_ms = duration.as_millis() as u64,
314            steps = steps,
315            moves_speed = speed,
316            calc_speed = calc_speed,
317            acceptance_rate = format!("{:.1}%", acceptance_rate),
318            score = best_score_str,
319        );
320    }
321
322    fn phase_type_name(&self) -> &'static str {
323        "LocalSearch"
324    }
325}
326
327#[cfg(test)]
328mod tests {
329    use super::*;
330    use crate::heuristic::selector::ChangeMoveSelector;
331    use crate::phase::localsearch::{AcceptedCountForager, HillClimbingAcceptor};
332    use crate::test_utils::{
333        create_nqueens_director, get_queen_row, set_queen_row, NQueensSolution,
334    };
335    use solverforge_core::score::SimpleScore;
336
337    type NQueensMove = crate::heuristic::r#move::ChangeMove<NQueensSolution, i64>;
338
339    fn create_move_selector(
340        values: Vec<i64>,
341    ) -> ChangeMoveSelector<
342        NQueensSolution,
343        i64,
344        crate::heuristic::selector::FromSolutionEntitySelector,
345        crate::heuristic::selector::StaticTypedValueSelector<NQueensSolution, i64>,
346    > {
347        ChangeMoveSelector::simple(get_queen_row, set_queen_row, 0, "row", values)
348    }
349
350    #[test]
351    fn test_local_search_hill_climbing() {
352        let director = create_nqueens_director(&[0, 0, 0, 0]);
353        let mut solver_scope = SolverScope::new(director);
354        solver_scope.start_solving();
355
356        let initial_score = solver_scope.calculate_score();
357        assert!(initial_score < SimpleScore::of(0));
358
359        let values: Vec<i64> = (0..4).collect();
360        let move_selector = create_move_selector(values);
361        let acceptor = HillClimbingAcceptor::new();
362        let forager: AcceptedCountForager<_> = AcceptedCountForager::new(1);
363        let mut phase: LocalSearchPhase<_, NQueensMove, _, _, _> =
364            LocalSearchPhase::new(move_selector, acceptor, forager, Some(100));
365
366        phase.solve(&mut solver_scope);
367
368        let final_score = solver_scope.best_score().copied().unwrap_or(initial_score);
369        assert!(final_score >= initial_score);
370
371        // Verify stats were recorded
372        assert!(solver_scope.stats().moves_evaluated > 0);
373    }
374
375    #[test]
376    fn test_local_search_reaches_optimal() {
377        let director = create_nqueens_director(&[0, 2, 1, 3]);
378        let mut solver_scope = SolverScope::new(director);
379        solver_scope.start_solving();
380
381        let initial_score = solver_scope.calculate_score();
382
383        let values: Vec<i64> = (0..4).collect();
384        let move_selector = create_move_selector(values);
385        let acceptor = HillClimbingAcceptor::new();
386        let forager: AcceptedCountForager<_> = AcceptedCountForager::new(1);
387        let mut phase: LocalSearchPhase<_, NQueensMove, _, _, _> =
388            LocalSearchPhase::new(move_selector, acceptor, forager, Some(50));
389
390        phase.solve(&mut solver_scope);
391
392        let final_score = solver_scope.best_score().copied().unwrap_or(initial_score);
393        assert!(final_score >= initial_score);
394    }
395
396    #[test]
397    fn test_local_search_step_limit() {
398        let director = create_nqueens_director(&[0, 0, 0, 0]);
399        let mut solver_scope = SolverScope::new(director);
400        solver_scope.start_solving();
401
402        let values: Vec<i64> = (0..4).collect();
403        let move_selector = create_move_selector(values);
404        let acceptor = HillClimbingAcceptor::new();
405        let forager: AcceptedCountForager<_> = AcceptedCountForager::new(1);
406        let mut phase: LocalSearchPhase<_, NQueensMove, _, _, _> =
407            LocalSearchPhase::new(move_selector, acceptor, forager, Some(3));
408
409        phase.solve(&mut solver_scope);
410
411        // Steps should be limited
412        assert!(solver_scope.stats().step_count <= 3);
413    }
414}