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solverforge_solver/heuristic/selector/
sublist_change.rs

1//! Sublist change move selector for segment relocation (Or-opt).
2//!
3//! Generates `SubListChangeMove`s that relocate contiguous segments within or
4//! between list variables. The Or-opt family of moves (segments of size 1, 2, 3, …)
5//! is among the most effective VRP improvements after basic 2-opt.
6//!
7//! # Complexity
8//!
9//! For n entities with average route length m and max segment size k:
10//! - Intra-entity: O(n * m * k) sources × O(m) destinations
11//! - Inter-entity: O(n * m * k) sources × O(n * m) destinations
12//! - Total: O(n² * m² * k)
13//!
14//! Use a forager that quits early (`FirstAccepted`, `AcceptedCount`) to keep
15//! iteration practical for large instances.
16//!
17//! # Example
18//!
19//! ```
20//! use solverforge_solver::heuristic::selector::sublist_change::SubListChangeMoveSelector;
21//! use solverforge_solver::heuristic::selector::entity::FromSolutionEntitySelector;
22//! use solverforge_solver::heuristic::selector::MoveSelector;
23//! use solverforge_core::domain::PlanningSolution;
24//! use solverforge_core::score::SimpleScore;
25//!
26//! #[derive(Clone, Debug)]
27//! struct Vehicle { visits: Vec<i32> }
28//!
29//! #[derive(Clone, Debug)]
30//! struct Solution { vehicles: Vec<Vehicle>, score: Option<SimpleScore> }
31//!
32//! impl PlanningSolution for Solution {
33//!     type Score = SimpleScore;
34//!     fn score(&self) -> Option<Self::Score> { self.score }
35//!     fn set_score(&mut self, score: Option<Self::Score>) { self.score = score; }
36//! }
37//!
38//! fn list_len(s: &Solution, entity_idx: usize) -> usize {
39//!     s.vehicles.get(entity_idx).map_or(0, |v| v.visits.len())
40//! }
41//! fn sublist_remove(s: &mut Solution, entity_idx: usize, start: usize, end: usize) -> Vec<i32> {
42//!     s.vehicles.get_mut(entity_idx)
43//!         .map(|v| v.visits.drain(start..end).collect())
44//!         .unwrap_or_default()
45//! }
46//! fn sublist_insert(s: &mut Solution, entity_idx: usize, pos: usize, items: Vec<i32>) {
47//!     if let Some(v) = s.vehicles.get_mut(entity_idx) {
48//!         for (i, item) in items.into_iter().enumerate() {
49//!             v.visits.insert(pos + i, item);
50//!         }
51//!     }
52//! }
53//!
54//! // Or-opt: relocate segments of size 1..=3
55//! let selector = SubListChangeMoveSelector::<Solution, i32, _>::new(
56//!     FromSolutionEntitySelector::new(0),
57//!     1, 3,
58//!     list_len,
59//!     sublist_remove,
60//!     sublist_insert,
61//!     "visits",
62//!     0,
63//! );
64//! ```
65
66use std::fmt::Debug;
67use std::marker::PhantomData;
68
69use solverforge_core::domain::PlanningSolution;
70use solverforge_scoring::ScoreDirector;
71
72use crate::heuristic::r#move::{ListMoveImpl, SubListChangeMove};
73
74use super::entity::EntitySelector;
75use super::typed_move_selector::MoveSelector;
76
77/// A move selector that generates sublist change (Or-opt) moves.
78///
79/// For each source entity and each valid segment `[start, start+len)`, generates
80/// moves that insert the segment at every valid destination position in every
81/// entity (including the source entity for intra-route relocation).
82///
83/// # Type Parameters
84/// * `S` - The solution type
85/// * `V` - The list element type
86/// * `ES` - The entity selector type
87pub struct SubListChangeMoveSelector<S, V, ES> {
88    entity_selector: ES,
89    /// Minimum segment size (inclusive). Usually 1.
90    min_sublist_size: usize,
91    /// Maximum segment size (inclusive). Usually 3-5.
92    max_sublist_size: usize,
93    list_len: fn(&S, usize) -> usize,
94    sublist_remove: fn(&mut S, usize, usize, usize) -> Vec<V>,
95    sublist_insert: fn(&mut S, usize, usize, Vec<V>),
96    variable_name: &'static str,
97    descriptor_index: usize,
98    _phantom: PhantomData<(fn() -> S, fn() -> V)>,
99}
100
101impl<S, V: Debug, ES: Debug> Debug for SubListChangeMoveSelector<S, V, ES> {
102    fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
103        f.debug_struct("SubListChangeMoveSelector")
104            .field("entity_selector", &self.entity_selector)
105            .field("min_sublist_size", &self.min_sublist_size)
106            .field("max_sublist_size", &self.max_sublist_size)
107            .field("variable_name", &self.variable_name)
108            .field("descriptor_index", &self.descriptor_index)
109            .finish()
110    }
111}
112
113impl<S, V, ES> SubListChangeMoveSelector<S, V, ES> {
114    /// Creates a new sublist change move selector.
115    ///
116    /// # Arguments
117    /// * `entity_selector` - Selects entities to generate moves for
118    /// * `min_sublist_size` - Minimum segment length (must be ≥ 1)
119    /// * `max_sublist_size` - Maximum segment length
120    /// * `list_len` - Function to get list length
121    /// * `sublist_remove` - Function to drain a range `[start, end)`, returning removed elements
122    /// * `sublist_insert` - Function to insert a slice at a position
123    /// * `variable_name` - Name of the list variable
124    /// * `descriptor_index` - Entity descriptor index
125    ///
126    /// # Panics
127    /// Panics if `min_sublist_size == 0` or `max_sublist_size < min_sublist_size`.
128    #[allow(clippy::too_many_arguments)]
129    pub fn new(
130        entity_selector: ES,
131        min_sublist_size: usize,
132        max_sublist_size: usize,
133        list_len: fn(&S, usize) -> usize,
134        sublist_remove: fn(&mut S, usize, usize, usize) -> Vec<V>,
135        sublist_insert: fn(&mut S, usize, usize, Vec<V>),
136        variable_name: &'static str,
137        descriptor_index: usize,
138    ) -> Self {
139        assert!(min_sublist_size >= 1, "min_sublist_size must be at least 1");
140        assert!(
141            max_sublist_size >= min_sublist_size,
142            "max_sublist_size must be >= min_sublist_size"
143        );
144        Self {
145            entity_selector,
146            min_sublist_size,
147            max_sublist_size,
148            list_len,
149            sublist_remove,
150            sublist_insert,
151            variable_name,
152            descriptor_index,
153            _phantom: PhantomData,
154        }
155    }
156}
157
158impl<S, V, ES> MoveSelector<S, SubListChangeMove<S, V>> for SubListChangeMoveSelector<S, V, ES>
159where
160    S: PlanningSolution,
161    V: Clone + PartialEq + Send + Sync + Debug + 'static,
162    ES: EntitySelector<S>,
163{
164    fn iter_moves<'a, D: ScoreDirector<S>>(
165        &'a self,
166        score_director: &'a D,
167    ) -> impl Iterator<Item = SubListChangeMove<S, V>> + 'a {
168        let solution = score_director.working_solution();
169        let list_len = self.list_len;
170        let sublist_remove = self.sublist_remove;
171        let sublist_insert = self.sublist_insert;
172        let variable_name = self.variable_name;
173        let descriptor_index = self.descriptor_index;
174        let min_seg = self.min_sublist_size;
175        let max_seg = self.max_sublist_size;
176
177        let entities: Vec<usize> = self
178            .entity_selector
179            .iter(score_director)
180            .map(|r| r.entity_index)
181            .collect();
182
183        let route_lens: Vec<usize> = entities.iter().map(|&e| list_len(solution, e)).collect();
184
185        let mut moves = Vec::new();
186
187        for (src_idx, &src_entity) in entities.iter().enumerate() {
188            let src_len = route_lens[src_idx];
189
190            // Enumerate all valid source segments [start, end)
191            for seg_start in 0..src_len {
192                for seg_size in min_seg..=max_seg {
193                    let seg_end = seg_start + seg_size;
194                    if seg_end > src_len {
195                        break; // No larger segments fit at this start
196                    }
197
198                    // Intra-entity destinations: insert at positions in the post-removal list
199                    // Post-removal list has src_len - seg_size elements.
200                    // Valid insertion points: 0..=(src_len - seg_size)
201                    let post_removal_len = src_len - seg_size;
202                    for dst_pos in 0..=post_removal_len {
203                        // Skip no-ops: inserting at the same logical position
204                        // After removal, seg_start..seg_end are gone.
205                        // dst_pos == seg_start means insert right where we removed (no-op).
206                        if dst_pos == seg_start {
207                            continue;
208                        }
209                        moves.push(SubListChangeMove::new(
210                            src_entity,
211                            seg_start,
212                            seg_end,
213                            src_entity,
214                            dst_pos,
215                            list_len,
216                            sublist_remove,
217                            sublist_insert,
218                            variable_name,
219                            descriptor_index,
220                        ));
221                    }
222
223                    // Inter-entity destinations
224                    for (dst_idx, &dst_entity) in entities.iter().enumerate() {
225                        if dst_idx == src_idx {
226                            continue;
227                        }
228                        let dst_len = route_lens[dst_idx];
229                        // Can insert at positions 0..=dst_len
230                        for dst_pos in 0..=dst_len {
231                            moves.push(SubListChangeMove::new(
232                                src_entity,
233                                seg_start,
234                                seg_end,
235                                dst_entity,
236                                dst_pos,
237                                list_len,
238                                sublist_remove,
239                                sublist_insert,
240                                variable_name,
241                                descriptor_index,
242                            ));
243                        }
244                    }
245                }
246            }
247        }
248
249        moves.into_iter()
250    }
251
252    fn size<D: ScoreDirector<S>>(&self, score_director: &D) -> usize {
253        let solution = score_director.working_solution();
254        let list_len = self.list_len;
255
256        let entities: Vec<usize> = self
257            .entity_selector
258            .iter(score_director)
259            .map(|r| r.entity_index)
260            .collect();
261
262        let route_lens: Vec<usize> = entities.iter().map(|&e| list_len(solution, e)).collect();
263        let n = entities.len();
264        if n == 0 {
265            return 0;
266        }
267
268        let k_range = self.max_sublist_size - self.min_sublist_size + 1;
269        let total_elements: usize = route_lens.iter().sum();
270        let avg_len = total_elements / n;
271        // Rough estimate: n * avg_len * k_range * (avg_len + (n-1) * avg_len)
272        n * avg_len * k_range * avg_len.max(1) * n
273    }
274}
275
276/// Wraps a `SubListChangeMoveSelector` to yield `ListMoveImpl::SubListChange`.
277pub struct ListMoveSubListChangeSelector<S, V, ES> {
278    inner: SubListChangeMoveSelector<S, V, ES>,
279}
280
281impl<S, V: Debug, ES: Debug> Debug for ListMoveSubListChangeSelector<S, V, ES> {
282    fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
283        f.debug_struct("ListMoveSubListChangeSelector")
284            .field("inner", &self.inner)
285            .finish()
286    }
287}
288
289impl<S, V, ES> ListMoveSubListChangeSelector<S, V, ES> {
290    /// Wraps an existing [`SubListChangeMoveSelector`].
291    pub fn new(inner: SubListChangeMoveSelector<S, V, ES>) -> Self {
292        Self { inner }
293    }
294}
295
296impl<S, V, ES> MoveSelector<S, ListMoveImpl<S, V>> for ListMoveSubListChangeSelector<S, V, ES>
297where
298    S: PlanningSolution,
299    V: Clone + PartialEq + Send + Sync + Debug + 'static,
300    ES: EntitySelector<S>,
301{
302    fn iter_moves<'a, D: ScoreDirector<S>>(
303        &'a self,
304        score_director: &'a D,
305    ) -> impl Iterator<Item = ListMoveImpl<S, V>> + 'a {
306        self.inner
307            .iter_moves(score_director)
308            .map(ListMoveImpl::SubListChange)
309    }
310
311    fn size<D: ScoreDirector<S>>(&self, score_director: &D) -> usize {
312        self.inner.size(score_director)
313    }
314}