1use std::fmt::Debug;
7use std::marker::PhantomData;
8
9use solverforge_core::domain::PlanningSolution;
10use solverforge_scoring::ScoreDirector;
11
12use crate::heuristic::r#move::{ChangeMove, Move};
13use crate::heuristic::selector::{EntityReference, EntitySelector, TypedValueSelector};
14
15pub struct Placement<S, M>
22where
23 S: PlanningSolution,
24 M: Move<S>,
25{
26 pub entity_ref: EntityReference,
28 pub moves: Vec<M>,
30 _phantom: PhantomData<fn() -> S>,
31}
32
33impl<S, M> Placement<S, M>
34where
35 S: PlanningSolution,
36 M: Move<S>,
37{
38 pub fn new(entity_ref: EntityReference, moves: Vec<M>) -> Self {
40 Self {
41 entity_ref,
42 moves,
43 _phantom: PhantomData,
44 }
45 }
46
47 pub fn is_empty(&self) -> bool {
49 self.moves.is_empty()
50 }
51
52 pub fn take_move(&mut self, index: usize) -> M {
56 self.moves.swap_remove(index)
57 }
58}
59
60impl<S, M> Debug for Placement<S, M>
61where
62 S: PlanningSolution,
63 M: Move<S>,
64{
65 fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
66 f.debug_struct("Placement")
67 .field("entity_ref", &self.entity_ref)
68 .field("move_count", &self.moves.len())
69 .finish()
70 }
71}
72
73pub trait EntityPlacer<S, M>: Send + Debug
82where
83 S: PlanningSolution,
84 M: Move<S>,
85{
86 fn get_placements<D: ScoreDirector<S>>(&self, score_director: &D) -> Vec<Placement<S, M>>;
88}
89
90pub struct QueuedEntityPlacer<S, V, ES, VS>
101where
102 S: PlanningSolution,
103 ES: EntitySelector<S>,
104 VS: TypedValueSelector<S, V>,
105{
106 entity_selector: ES,
108 value_selector: VS,
110 getter: fn(&S, usize) -> Option<V>,
112 setter: fn(&mut S, usize, Option<V>),
114 variable_name: &'static str,
116 descriptor_index: usize,
118 _phantom: PhantomData<fn() -> V>,
119}
120
121impl<S, V, ES, VS> QueuedEntityPlacer<S, V, ES, VS>
122where
123 S: PlanningSolution,
124 ES: EntitySelector<S>,
125 VS: TypedValueSelector<S, V>,
126{
127 pub fn new(
129 entity_selector: ES,
130 value_selector: VS,
131 getter: fn(&S, usize) -> Option<V>,
132 setter: fn(&mut S, usize, Option<V>),
133 descriptor_index: usize,
134 variable_name: &'static str,
135 ) -> Self {
136 Self {
137 entity_selector,
138 value_selector,
139 getter,
140 setter,
141 variable_name,
142 descriptor_index,
143 _phantom: PhantomData,
144 }
145 }
146}
147
148impl<S, V, ES, VS> Debug for QueuedEntityPlacer<S, V, ES, VS>
149where
150 S: PlanningSolution,
151 ES: EntitySelector<S> + Debug,
152 VS: TypedValueSelector<S, V> + Debug,
153{
154 fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
155 f.debug_struct("QueuedEntityPlacer")
156 .field("entity_selector", &self.entity_selector)
157 .field("value_selector", &self.value_selector)
158 .field("variable_name", &self.variable_name)
159 .finish()
160 }
161}
162
163impl<S, V, ES, VS> EntityPlacer<S, ChangeMove<S, V>> for QueuedEntityPlacer<S, V, ES, VS>
164where
165 S: PlanningSolution,
166 V: Clone + PartialEq + Send + Sync + Debug + 'static,
167 ES: EntitySelector<S>,
168 VS: TypedValueSelector<S, V>,
169{
170 fn get_placements<D: ScoreDirector<S>>(
171 &self,
172 score_director: &D,
173 ) -> Vec<Placement<S, ChangeMove<S, V>>> {
174 let variable_name = self.variable_name;
175 let descriptor_index = self.descriptor_index;
176 let getter = self.getter;
177 let setter = self.setter;
178
179 self.entity_selector
180 .iter(score_director)
181 .filter_map(|entity_ref| {
182 let current_value =
184 getter(score_director.working_solution(), entity_ref.entity_index);
185
186 if current_value.is_some() {
188 return None;
189 }
190
191 let moves: Vec<ChangeMove<S, V>> = self
193 .value_selector
194 .iter_typed(
195 score_director,
196 entity_ref.descriptor_index,
197 entity_ref.entity_index,
198 )
199 .map(|value| {
200 ChangeMove::new(
201 entity_ref.entity_index,
202 Some(value),
203 getter,
204 setter,
205 variable_name,
206 descriptor_index,
207 )
208 })
209 .collect();
210
211 if moves.is_empty() {
212 None
213 } else {
214 Some(Placement::new(entity_ref, moves))
215 }
216 })
217 .collect()
218 }
219}
220
221pub struct SortedEntityPlacer<S, M, Inner>
264where
265 S: PlanningSolution,
266 M: Move<S>,
267 Inner: EntityPlacer<S, M>,
268{
269 inner: Inner,
270 comparator: fn(&S, usize, usize) -> std::cmp::Ordering,
272 _phantom: PhantomData<fn() -> (S, M)>,
273}
274
275impl<S, M, Inner> SortedEntityPlacer<S, M, Inner>
276where
277 S: PlanningSolution,
278 M: Move<S>,
279 Inner: EntityPlacer<S, M>,
280{
281 pub fn new(inner: Inner, comparator: fn(&S, usize, usize) -> std::cmp::Ordering) -> Self {
287 Self {
288 inner,
289 comparator,
290 _phantom: PhantomData,
291 }
292 }
293}
294
295impl<S, M, Inner> Debug for SortedEntityPlacer<S, M, Inner>
296where
297 S: PlanningSolution,
298 M: Move<S>,
299 Inner: EntityPlacer<S, M>,
300{
301 fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
302 f.debug_struct("SortedEntityPlacer")
303 .field("inner", &self.inner)
304 .finish()
305 }
306}
307
308impl<S, M, Inner> EntityPlacer<S, M> for SortedEntityPlacer<S, M, Inner>
309where
310 S: PlanningSolution,
311 M: Move<S>,
312 Inner: EntityPlacer<S, M>,
313{
314 fn get_placements<D: ScoreDirector<S>>(&self, score_director: &D) -> Vec<Placement<S, M>> {
315 let mut placements = self.inner.get_placements(score_director);
316 let solution = score_director.working_solution();
317 let cmp = self.comparator;
318
319 placements.sort_by(|a, b| {
320 cmp(
321 solution,
322 a.entity_ref.entity_index,
323 b.entity_ref.entity_index,
324 )
325 });
326
327 placements
328 }
329}
330
331#[cfg(test)]
332#[path = "placer_tests.rs"]
333mod tests;