Structs§
- AndTermination
- Best
Score Feasible Termination - Terminates when the best score becomes feasible.
- Best
Score Termination - Diminished
Returns Termination - Terminates when the rate of score improvement falls below a threshold.
- Move
Count Termination - OrTermination
- Score
Calculation Count Termination - Step
Count Termination - Time
Termination - Unimproved
Step Count Termination - Terminates if no improvement occurs for a specified number of steps.
- Unimproved
Time Termination - Terminates if no improvement occurs for a specified duration.
Traits§
- Termination
- Trait for determining when to stop solving.