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solverforge_solver/phase/construction/
phase.rs

1// Construction heuristic phase implementation.
2
3use std::fmt::Debug;
4use std::marker::PhantomData;
5
6use solverforge_core::domain::PlanningSolution;
7use solverforge_scoring::Director;
8use tracing::info;
9
10use crate::heuristic::r#move::Move;
11use crate::phase::construction::{ConstructionForager, EntityPlacer};
12use crate::phase::Phase;
13use crate::scope::BestSolutionCallback;
14use crate::scope::{PhaseScope, SolverScope, StepScope};
15
16/// Construction heuristic phase that builds an initial solution.
17///
18/// This phase iterates over uninitialized entities and assigns values
19/// to their planning variables using a greedy approach.
20///
21/// # Type Parameters
22/// * `S` - The planning solution type
23/// * `M` - The move type
24/// * `P` - The entity placer type
25/// * `Fo` - The forager type
26pub struct ConstructionHeuristicPhase<S, M, P, Fo>
27where
28    S: PlanningSolution,
29    M: Move<S>,
30    P: EntityPlacer<S, M>,
31    Fo: ConstructionForager<S, M>,
32{
33    placer: P,
34    forager: Fo,
35    _phantom: PhantomData<fn() -> (S, M)>,
36}
37
38impl<S, M, P, Fo> ConstructionHeuristicPhase<S, M, P, Fo>
39where
40    S: PlanningSolution,
41    M: Move<S>,
42    P: EntityPlacer<S, M>,
43    Fo: ConstructionForager<S, M>,
44{
45    pub fn new(placer: P, forager: Fo) -> Self {
46        Self {
47            placer,
48            forager,
49            _phantom: PhantomData,
50        }
51    }
52}
53
54impl<S, M, P, Fo> Debug for ConstructionHeuristicPhase<S, M, P, Fo>
55where
56    S: PlanningSolution,
57    M: Move<S>,
58    P: EntityPlacer<S, M> + Debug,
59    Fo: ConstructionForager<S, M> + Debug,
60{
61    fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
62        f.debug_struct("ConstructionHeuristicPhase")
63            .field("placer", &self.placer)
64            .field("forager", &self.forager)
65            .finish()
66    }
67}
68
69impl<S, D, BestCb, M, P, Fo> Phase<S, D, BestCb> for ConstructionHeuristicPhase<S, M, P, Fo>
70where
71    S: PlanningSolution,
72    D: Director<S>,
73    BestCb: BestSolutionCallback<S>,
74    M: Move<S>,
75    P: EntityPlacer<S, M>,
76    Fo: ConstructionForager<S, M>,
77{
78    fn solve(&mut self, solver_scope: &mut SolverScope<S, D, BestCb>) {
79        let mut phase_scope = PhaseScope::new(solver_scope, 0);
80        let phase_index = phase_scope.phase_index();
81
82        info!(
83            event = "phase_start",
84            phase = "Construction Heuristic",
85            phase_index = phase_index,
86        );
87
88        // Get all placements (entities that need values assigned)
89        let placements = self.placer.get_placements(phase_scope.score_director());
90
91        for mut placement in placements {
92            // Construction must complete — only stop for external flag or time limit,
93            // never for step/move count limits (those are for local search).
94            if phase_scope.solver_scope().should_terminate_construction() {
95                break;
96            }
97
98            // Record move evaluations at call-site (Option C: maintains trait purity)
99            // BestFitForager evaluates ALL moves in the placement
100            let moves_in_placement = placement.moves.len() as u64;
101
102            let mut step_scope = StepScope::new(&mut phase_scope);
103
104            // Use forager to pick the best move index for this placement
105            let selected_idx = self
106                .forager
107                .pick_move_index(&placement, step_scope.score_director_mut());
108
109            // Record all moves as evaluated, with one accepted if selection succeeded
110            for i in 0..moves_in_placement {
111                let accepted = selected_idx == Some(i as usize);
112                step_scope
113                    .phase_scope_mut()
114                    .solver_scope_mut()
115                    .stats_mut()
116                    .record_move(accepted);
117            }
118
119            if let Some(idx) = selected_idx {
120                // Take ownership of the move
121                let m = placement.take_move(idx);
122
123                // Execute the move
124                m.do_move(step_scope.score_director_mut());
125
126                // Calculate and record the step score
127                let step_score = step_scope.calculate_score();
128                step_scope.set_step_score(step_score);
129            }
130
131            step_scope.complete();
132        }
133
134        // Update best solution at end of phase
135        phase_scope.update_best_solution();
136
137        let best_score = phase_scope
138            .solver_scope()
139            .best_score()
140            .map(|s| format!("{}", s))
141            .unwrap_or_else(|| "none".to_string());
142
143        let duration = phase_scope.elapsed();
144        let steps = phase_scope.step_count();
145        let speed = if duration.as_secs_f64() > 0.0 {
146            (steps as f64 / duration.as_secs_f64()) as u64
147        } else {
148            0
149        };
150
151        info!(
152            event = "phase_end",
153            phase = "Construction Heuristic",
154            phase_index = phase_index,
155            duration_ms = duration.as_millis() as u64,
156            steps = steps,
157            speed = speed,
158            score = best_score,
159        );
160    }
161
162    fn phase_type_name(&self) -> &'static str {
163        "ConstructionHeuristic"
164    }
165}
166
167#[cfg(test)]
168mod tests {
169    use super::*;
170    use crate::heuristic::selector::{FromSolutionEntitySelector, StaticTypedValueSelector};
171    use crate::phase::construction::{BestFitForager, FirstFitForager, QueuedEntityPlacer};
172    use crate::test_utils::{
173        create_simple_nqueens_director, get_queen_row, set_queen_row, NQueensSolution,
174    };
175
176    fn create_placer(
177        values: Vec<i64>,
178    ) -> QueuedEntityPlacer<
179        NQueensSolution,
180        i64,
181        FromSolutionEntitySelector,
182        StaticTypedValueSelector<NQueensSolution, i64>,
183    > {
184        let es = FromSolutionEntitySelector::new(0);
185        let vs = StaticTypedValueSelector::new(values);
186        QueuedEntityPlacer::new(es, vs, get_queen_row, set_queen_row, 0, "row")
187    }
188
189    #[test]
190    fn test_construction_first_fit() {
191        let director = create_simple_nqueens_director(4);
192        let mut solver_scope = SolverScope::new(director);
193        solver_scope.start_solving();
194
195        let values: Vec<i64> = (0..4).collect();
196        let placer = create_placer(values);
197        let forager = FirstFitForager::new();
198        let mut phase = ConstructionHeuristicPhase::new(placer, forager);
199
200        phase.solve(&mut solver_scope);
201
202        let solution = solver_scope.working_solution();
203        assert_eq!(solution.queens.len(), 4);
204        for queen in &solution.queens {
205            assert!(queen.row.is_some(), "Queen should have a row assigned");
206        }
207
208        assert!(solver_scope.best_solution().is_some());
209        // Verify stats were recorded
210        assert!(solver_scope.stats().moves_evaluated > 0);
211    }
212
213    #[test]
214    fn test_construction_best_fit() {
215        let director = create_simple_nqueens_director(4);
216        let mut solver_scope = SolverScope::new(director);
217        solver_scope.start_solving();
218
219        let values: Vec<i64> = (0..4).collect();
220        let placer = create_placer(values);
221        let forager = BestFitForager::new();
222        let mut phase = ConstructionHeuristicPhase::new(placer, forager);
223
224        phase.solve(&mut solver_scope);
225
226        let solution = solver_scope.working_solution();
227        for queen in &solution.queens {
228            assert!(queen.row.is_some(), "Queen should have a row assigned");
229        }
230
231        assert!(solver_scope.best_solution().is_some());
232        assert!(solver_scope.best_score().is_some());
233
234        // BestFitForager evaluates all moves: 4 entities * 4 values = 16 moves
235        assert_eq!(solver_scope.stats().moves_evaluated, 16);
236    }
237
238    #[test]
239    fn test_construction_empty_solution() {
240        let director = create_simple_nqueens_director(0);
241        let mut solver_scope = SolverScope::new(director);
242        solver_scope.start_solving();
243
244        let values: Vec<i64> = vec![];
245        let placer = create_placer(values);
246        let forager = FirstFitForager::new();
247        let mut phase = ConstructionHeuristicPhase::new(placer, forager);
248
249        phase.solve(&mut solver_scope);
250
251        // No moves should be evaluated for empty solution
252        assert_eq!(solver_scope.stats().moves_evaluated, 0);
253    }
254}