solverforge_solver/heuristic/selector/
list_change.rs1use std::fmt::Debug;
48use std::marker::PhantomData;
49
50use solverforge_core::domain::PlanningSolution;
51use solverforge_scoring::ScoreDirector;
52
53use crate::heuristic::r#move::ListChangeMove;
54
55use super::entity::EntitySelector;
56use super::typed_move_selector::MoveSelector;
57
58pub struct ListChangeMoveSelector<S, V, ES> {
76 entity_selector: ES,
78 list_len: fn(&S, usize) -> usize,
80 list_remove: fn(&mut S, usize, usize) -> Option<V>,
82 list_insert: fn(&mut S, usize, usize, V),
84 variable_name: &'static str,
86 descriptor_index: usize,
88 _phantom: PhantomData<(S, V)>,
89}
90
91impl<S, V: Debug, ES: Debug> Debug for ListChangeMoveSelector<S, V, ES> {
92 fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
93 f.debug_struct("ListChangeMoveSelector")
94 .field("entity_selector", &self.entity_selector)
95 .field("variable_name", &self.variable_name)
96 .field("descriptor_index", &self.descriptor_index)
97 .finish()
98 }
99}
100
101impl<S, V, ES> ListChangeMoveSelector<S, V, ES> {
102 pub fn new(
112 entity_selector: ES,
113 list_len: fn(&S, usize) -> usize,
114 list_remove: fn(&mut S, usize, usize) -> Option<V>,
115 list_insert: fn(&mut S, usize, usize, V),
116 variable_name: &'static str,
117 descriptor_index: usize,
118 ) -> Self {
119 Self {
120 entity_selector,
121 list_len,
122 list_remove,
123 list_insert,
124 variable_name,
125 descriptor_index,
126 _phantom: PhantomData,
127 }
128 }
129}
130
131impl<S, V, ES> MoveSelector<S, ListChangeMove<S, V>> for ListChangeMoveSelector<S, V, ES>
132where
133 S: PlanningSolution,
134 V: Clone + PartialEq + Send + Sync + Debug + 'static,
135 ES: EntitySelector<S>,
136{
137 fn iter_moves<'a, D: ScoreDirector<S>>(
138 &'a self,
139 score_director: &'a D,
140 ) -> Box<dyn Iterator<Item = ListChangeMove<S, V>> + 'a> {
141 let solution = score_director.working_solution();
142 let list_len = self.list_len;
143 let list_remove = self.list_remove;
144 let list_insert = self.list_insert;
145 let variable_name = self.variable_name;
146 let descriptor_index = self.descriptor_index;
147
148 let entities: Vec<usize> = self
150 .entity_selector
151 .iter(score_director)
152 .map(|r| r.entity_index)
153 .collect();
154
155 let route_lens: Vec<usize> = entities.iter().map(|&e| list_len(solution, e)).collect();
157
158 let mut moves = Vec::new();
160
161 for (src_idx, &src_entity) in entities.iter().enumerate() {
162 let src_len = route_lens[src_idx];
163 if src_len == 0 {
164 continue;
165 }
166
167 for src_pos in 0..src_len {
168 for dst_pos in 0..src_len {
170 if src_pos == dst_pos || dst_pos == src_pos + 1 {
174 continue;
175 }
176
177 moves.push(ListChangeMove::new(
178 src_entity,
179 src_pos,
180 src_entity,
181 dst_pos,
182 list_len,
183 list_remove,
184 list_insert,
185 variable_name,
186 descriptor_index,
187 ));
188 }
189
190 for (dst_idx, &dst_entity) in entities.iter().enumerate() {
192 if dst_idx == src_idx {
193 continue;
194 }
195
196 let dst_len = route_lens[dst_idx];
197 for dst_pos in 0..=dst_len {
199 moves.push(ListChangeMove::new(
200 src_entity,
201 src_pos,
202 dst_entity,
203 dst_pos,
204 list_len,
205 list_remove,
206 list_insert,
207 variable_name,
208 descriptor_index,
209 ));
210 }
211 }
212 }
213 }
214
215 Box::new(moves.into_iter())
216 }
217
218 fn size<D: ScoreDirector<S>>(&self, score_director: &D) -> usize {
219 let solution = score_director.working_solution();
220 let list_len = self.list_len;
221
222 let entities: Vec<usize> = self
223 .entity_selector
224 .iter(score_director)
225 .map(|r| r.entity_index)
226 .collect();
227
228 let route_lens: Vec<usize> = entities.iter().map(|&e| list_len(solution, e)).collect();
229 let total_elements: usize = route_lens.iter().sum();
230
231 let n = entities.len();
235 if n == 0 || total_elements == 0 {
236 return 0;
237 }
238
239 let avg_len = total_elements / n;
240 n * avg_len * (avg_len + (n - 1) * avg_len)
243 }
244}
245
246#[cfg(test)]
247mod tests {
248 use super::*;
249 use crate::heuristic::r#move::Move;
250 use crate::heuristic::selector::entity::FromSolutionEntitySelector;
251 use solverforge_core::domain::{EntityDescriptor, SolutionDescriptor, TypedEntityExtractor};
252 use solverforge_core::score::SimpleScore;
253 use solverforge_scoring::SimpleScoreDirector;
254 use std::any::TypeId;
255
256 #[derive(Clone, Debug)]
257 struct Vehicle {
258 visits: Vec<i32>,
259 }
260
261 #[derive(Clone, Debug)]
262 struct Solution {
263 vehicles: Vec<Vehicle>,
264 score: Option<SimpleScore>,
265 }
266
267 impl PlanningSolution for Solution {
268 type Score = SimpleScore;
269 fn score(&self) -> Option<Self::Score> {
270 self.score
271 }
272 fn set_score(&mut self, score: Option<Self::Score>) {
273 self.score = score;
274 }
275 }
276
277 fn get_vehicles(s: &Solution) -> &Vec<Vehicle> {
278 &s.vehicles
279 }
280 fn get_vehicles_mut(s: &mut Solution) -> &mut Vec<Vehicle> {
281 &mut s.vehicles
282 }
283
284 fn list_len(s: &Solution, entity_idx: usize) -> usize {
285 s.vehicles.get(entity_idx).map_or(0, |v| v.visits.len())
286 }
287 fn list_remove(s: &mut Solution, entity_idx: usize, pos: usize) -> Option<i32> {
288 s.vehicles.get_mut(entity_idx).map(|v| v.visits.remove(pos))
289 }
290 fn list_insert(s: &mut Solution, entity_idx: usize, pos: usize, val: i32) {
291 if let Some(v) = s.vehicles.get_mut(entity_idx) {
292 v.visits.insert(pos, val);
293 }
294 }
295
296 fn create_director(
297 vehicles: Vec<Vehicle>,
298 ) -> SimpleScoreDirector<Solution, impl Fn(&Solution) -> SimpleScore> {
299 let solution = Solution {
300 vehicles,
301 score: None,
302 };
303 let extractor = Box::new(TypedEntityExtractor::new(
304 "Vehicle",
305 "vehicles",
306 get_vehicles,
307 get_vehicles_mut,
308 ));
309 let entity_desc = EntityDescriptor::new("Vehicle", TypeId::of::<Vehicle>(), "vehicles")
310 .with_extractor(extractor);
311 let descriptor =
312 SolutionDescriptor::new("Solution", TypeId::of::<Solution>()).with_entity(entity_desc);
313 SimpleScoreDirector::with_calculator(solution, descriptor, |_| SimpleScore::of(0))
314 }
315
316 #[test]
317 fn generates_intra_entity_moves() {
318 let vehicles = vec![Vehicle {
319 visits: vec![1, 2, 3],
320 }];
321 let director = create_director(vehicles);
322
323 let selector = ListChangeMoveSelector::<Solution, i32, _>::new(
324 FromSolutionEntitySelector::new(0),
325 list_len,
326 list_remove,
327 list_insert,
328 "visits",
329 0,
330 );
331
332 let moves: Vec<_> = selector.iter_moves(&director).collect();
333
334 assert_eq!(moves.len(), 4);
341
342 for m in &moves {
344 assert!(m.is_intra_list());
345 }
346 }
347
348 #[test]
349 fn generates_inter_entity_moves() {
350 let vehicles = vec![Vehicle { visits: vec![1, 2] }, Vehicle { visits: vec![10] }];
351 let director = create_director(vehicles);
352
353 let selector = ListChangeMoveSelector::<Solution, i32, _>::new(
354 FromSolutionEntitySelector::new(0),
355 list_len,
356 list_remove,
357 list_insert,
358 "visits",
359 0,
360 );
361
362 let moves: Vec<_> = selector.iter_moves(&director).collect();
363
364 let inter_count = moves.iter().filter(|m| !m.is_intra_list()).count();
366 assert_eq!(inter_count, 7);
369 }
370
371 #[test]
372 fn moves_are_doable() {
373 let vehicles = vec![
374 Vehicle {
375 visits: vec![1, 2, 3],
376 },
377 Vehicle { visits: vec![10] },
378 ];
379 let director = create_director(vehicles);
380
381 let selector = ListChangeMoveSelector::<Solution, i32, _>::new(
382 FromSolutionEntitySelector::new(0),
383 list_len,
384 list_remove,
385 list_insert,
386 "visits",
387 0,
388 );
389
390 for m in selector.iter_moves(&director) {
391 assert!(m.is_doable(&director), "Move should be doable: {:?}", m);
392 }
393 }
394}