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solverforge_solver/heuristic/move/
ruin.rs

1/* RuinMove - unassigns a subset of entities for Large Neighborhood Search.
2
3This move "ruins" (unassigns) selected entities, allowing a construction
4heuristic to reassign them. This is the fundamental building block for
5Large Neighborhood Search (LNS) algorithms.
6
7# Zero-Erasure Design
8
9Uses typed function pointers for variable access. No `dyn Any`, no downcasting.
10*/
11
12use std::fmt::Debug;
13
14use smallvec::SmallVec;
15use solverforge_core::domain::PlanningSolution;
16use solverforge_scoring::Director;
17
18use super::metadata::{
19    encode_option_debug, encode_usize, hash_str, MoveTabuScope, ScopedEntityTabuToken,
20};
21use super::{Move, MoveTabuSignature};
22
23/// A move that unassigns multiple entities for Large Neighborhood Search.
24///
25/// This move sets the planning variable to `None` for a set of entities,
26/// creating "gaps" that a construction heuristic can fill. Combined with
27/// construction, this enables exploring distant regions of the search space.
28///
29/// # Type Parameters
30/// * `S` - The planning solution type
31/// * `V` - The variable value type
32///
33/// # Example
34///
35/// ```
36/// use solverforge_solver::heuristic::r#move::RuinMove;
37/// use solverforge_core::domain::PlanningSolution;
38/// use solverforge_core::score::SoftScore;
39///
40/// #[derive(Clone, Debug)]
41/// struct Task { assigned_to: Option<i32>, score: Option<SoftScore> }
42/// #[derive(Clone, Debug)]
43/// struct Schedule { tasks: Vec<Task>, score: Option<SoftScore> }
44///
45/// impl PlanningSolution for Schedule {
46///     type Score = SoftScore;
47///     fn score(&self) -> Option<Self::Score> { self.score }
48///     fn set_score(&mut self, score: Option<Self::Score>) { self.score = score; }
49/// }
50///
51/// fn get_task(s: &Schedule, idx: usize, _var: usize) -> Option<i32> {
52///     s.tasks.get(idx).and_then(|t| t.assigned_to)
53/// }
54/// fn set_task(s: &mut Schedule, idx: usize, _var: usize, v: Option<i32>) {
55///     if let Some(t) = s.tasks.get_mut(idx) { t.assigned_to = v; }
56/// }
57///
58/// // Ruin entities 0, 2, and 4
59/// let m = RuinMove::<Schedule, i32>::new(
60///     &[0, 2, 4],
61///     get_task, set_task,
62///     0, "assigned_to", 0,
63/// );
64/// ```
65pub struct RuinMove<S, V> {
66    // Indices of entities to unassign
67    entity_indices: SmallVec<[usize; 8]>,
68    getter: fn(&S, usize, usize) -> Option<V>,
69    // Set value for an entity
70    setter: fn(&mut S, usize, usize, Option<V>),
71    variable_index: usize,
72    variable_name: &'static str,
73    descriptor_index: usize,
74}
75
76impl<S, V> Clone for RuinMove<S, V> {
77    fn clone(&self) -> Self {
78        Self {
79            entity_indices: self.entity_indices.clone(),
80            getter: self.getter,
81            setter: self.setter,
82            variable_index: self.variable_index,
83            variable_name: self.variable_name,
84            descriptor_index: self.descriptor_index,
85        }
86    }
87}
88
89impl<S, V: Debug> Debug for RuinMove<S, V> {
90    fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
91        f.debug_struct("RuinMove")
92            .field("entities", &self.entity_indices.as_slice())
93            .field("variable_index", &self.variable_index)
94            .field("variable_name", &self.variable_name)
95            .finish()
96    }
97}
98
99impl<S, V> RuinMove<S, V> {
100    /// Creates a new ruin move with typed function pointers.
101    ///
102    /// # Arguments
103    /// * `entity_indices` - Indices of entities to unassign
104    /// * `getter` - Function to get current value
105    /// * `setter` - Function to set value
106    /// * `variable_name` - Name of the planning variable
107    /// * `descriptor_index` - Entity descriptor index
108    pub fn new(
109        entity_indices: &[usize],
110        getter: fn(&S, usize, usize) -> Option<V>,
111        setter: fn(&mut S, usize, usize, Option<V>),
112        variable_index: usize,
113        variable_name: &'static str,
114        descriptor_index: usize,
115    ) -> Self {
116        Self {
117            entity_indices: SmallVec::from_slice(entity_indices),
118            getter,
119            setter,
120            variable_index,
121            variable_name,
122            descriptor_index,
123        }
124    }
125
126    pub fn entity_indices_slice(&self) -> &[usize] {
127        &self.entity_indices
128    }
129
130    pub fn ruin_count(&self) -> usize {
131        self.entity_indices.len()
132    }
133}
134
135impl<S, V> Move<S> for RuinMove<S, V>
136where
137    S: PlanningSolution,
138    V: Clone + Send + Sync + Debug + 'static,
139{
140    fn is_doable<D: Director<S>>(&self, score_director: &D) -> bool {
141        // At least one entity must be currently assigned
142        let solution = score_director.working_solution();
143        self.entity_indices
144            .iter()
145            .any(|&idx| (self.getter)(solution, idx, self.variable_index).is_some())
146    }
147
148    fn do_move<D: Director<S>>(&self, score_director: &mut D) {
149        let getter = self.getter;
150        let setter = self.setter;
151        let descriptor = self.descriptor_index;
152        let variable_index = self.variable_index;
153
154        // Collect old values for undo
155        let old_values: SmallVec<[(usize, Option<V>); 8]> = self
156            .entity_indices
157            .iter()
158            .map(|&idx| {
159                let old = getter(score_director.working_solution(), idx, variable_index);
160                (idx, old)
161            })
162            .collect();
163
164        // Unassign all entities
165        for &idx in &self.entity_indices {
166            score_director.before_variable_changed(descriptor, idx);
167            setter(
168                score_director.working_solution_mut(),
169                idx,
170                variable_index,
171                None,
172            );
173            score_director.after_variable_changed(descriptor, idx);
174        }
175
176        // Register undo to restore old values
177        score_director.register_undo(Box::new(move |s: &mut S| {
178            for (idx, old_value) in old_values {
179                setter(s, idx, variable_index, old_value);
180            }
181        }));
182    }
183
184    fn descriptor_index(&self) -> usize {
185        self.descriptor_index
186    }
187
188    fn entity_indices(&self) -> &[usize] {
189        &self.entity_indices
190    }
191
192    fn variable_name(&self) -> &str {
193        self.variable_name
194    }
195
196    fn tabu_signature<D: Director<S>>(&self, score_director: &D) -> MoveTabuSignature {
197        let scope = MoveTabuScope::new(self.descriptor_index, self.variable_name);
198        let entity_ids: SmallVec<[u64; 2]> = self
199            .entity_indices
200            .iter()
201            .map(|&idx| encode_usize(idx))
202            .collect();
203        let entity_tokens: SmallVec<[ScopedEntityTabuToken; 2]> = entity_ids
204            .iter()
205            .copied()
206            .map(|entity_id| scope.entity_token(entity_id))
207            .collect();
208        let mut value_ids: SmallVec<[u64; 2]> = SmallVec::new();
209        for &idx in &self.entity_indices {
210            let value = (self.getter)(score_director.working_solution(), idx, self.variable_index);
211            value_ids.push(encode_option_debug(value.as_ref()));
212        }
213        let variable_id = hash_str(self.variable_name);
214        let mut move_id = SmallVec::<[u64; 8]>::from_slice(&[
215            encode_usize(self.descriptor_index),
216            variable_id,
217            encode_usize(self.entity_indices.len()),
218        ]);
219        move_id.extend(entity_ids.iter().copied());
220        move_id.extend(value_ids.iter().copied());
221
222        MoveTabuSignature::new(scope, move_id.clone(), move_id).with_entity_tokens(entity_tokens)
223    }
224}