Expand description
Materials to be applied to hittable objects
Modules§
- texture
- Contains textures to be used by materials
Structs§
- Attenuated
Color - A color along with attenuation information
- Blend
- A blend of two underlying materials
- Dielectric
- A glass type material with an index of refraction
- Diffuse
Light - A material used for emitting light
- Lambertian
- A typical matte material
- Metal
- Metal is a material that is reflective
Enums§
- Materials
- An enum of available materials
Traits§
- Material
- The trait for types that describe how a ray behaves when hitting an object.