Struct solstice_2d::Plane
source · pub struct Plane {
pub width: f32,
pub height: f32,
pub width_segments: u32,
pub height_segments: u32,
}
Fields§
§width: f32
§height: f32
§width_segments: u32
§height_segments: u32
Implementations§
Trait Implementations§
source§impl PartialEq<Plane> for Plane
impl PartialEq<Plane> for Plane
impl Copy for Plane
impl StructuralPartialEq for Plane
Auto Trait Implementations§
impl RefUnwindSafe for Plane
impl Send for Plane
impl Sync for Plane
impl Unpin for Plane
impl UnwindSafe for Plane
Blanket Implementations§
§impl<T> Pointable for T
impl<T> Pointable for T
§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.